Another club Monday playing IABSM, this time with Carl, AndyMac and AndyB - we seem to be on a bit of a roll, which is good as it means the rules stay fresh.
The astute will notice I need to buy more roads.
As I'm probably writing the scenario up for the Lardies' Xmas Special, if Rich will have it, I'm not going to go into too much detail: apart from that, I was busy playing the Germans, so I didn't get many photos.
In short summary - it's Normandy, on the border between the British and American sectors, and an American company have gone and got themselves trapped (and well beaten up) raiding a German command post. Due to a German counterattack, the Americans can't send help, but (somewhat to their chagrin) the British can.
Sadly, the Panther is already toast.
The counter-attacking Germans are veterans, and well commanded, which makes an interesting distinction from the Americans (well-commanded but short in numbers and ammo) and the British (minimal commanders).
Low spot, from my point of view, were letting the German Top Ace get side-on to an unspotted bazooka after his first action, which was probably a major contributor to the Germans not really winning at all.
Also, I must remember that all HE heavier than 2"/50mm mortars auto-pins.
The scenario did, however, seem to work, and we'll try it again in a couple of weeks just to see if it's balanced enough when the German CO isn't being an idiot :D