One of the great things about Quadrant 13, the TFL rules for company-sized sci-fi wargaming, is the fact that you can construct and use any army from any figure manufacturer or fictional source. This flexibility, however, does come with a price.
Quite a few people have mentioned to me that they have a problem not so much with actually building the armies themselves, but with then working out what troops to deploy on each side to give a good game…especially for heterogeneous armies such as humans versus bugs.
Put simply, they can use the guidelines in the rules to give their medium tanks the right sized gun but then have difficulty in working out how many tanks to field in order to make it a ‘fair fight’ with the opposition. Unlike the TFL historical rulesets, there is no frame of reference.
The TooFatLardies Summer Special 2015 therefore contained an article, written by me, detailing a rudimentary points system for Q13. The article references a spreadsheet that can be used to easily calculate the points values for any Q13 unit. You can download the spreadsheet by clicking on the Q13 logo that can be found here.
Vis Lardica is a website devoted to wargaming and military history, with a special emphasis on the company-sized rulesets produced by the TooFatLardies: I Ain't Been Shot Mum (WW2); Charlie Don't Surf (Vietnam); and Quadrant 13 (science fiction)
Welcome to Vis Lardica, a website mostly dedicated to the company-sized wargaming rules produced by the TooFatLardies, but encompassing my other gaming interests as well.