Following on from their last game using the Blenneville or Bust! scenario pack (scenario #3D: Saint Melotte) this time the SAGE group played scenario #4G: Belle Maison, where both the Germans and the Americans are aiming to the occupy the same village in the valley.
According to Bruce’s post, which I hope he doesn’t mind that I reproduce here, the Yanks managed to push the German out of the village, with an opportune air strike taking out a Panther. A minor US win after 3+ hours.
He’s posted a few photos of his latest game, scenario #3D Saint Melotte (where the British are defending a small French village against German armoured attack) on the IABSM Facebook page, which (and I hope he doesn’t mind) I reproduce here.
Apparently the plucky Brits managed to hold off the Germans…
My enjoyment comes as much from working out which BoB scenario the game is taken from as reading the report itself! Blenneville or Bust! is a pyramid campaign involving five levels, so there are thirty-one possibilities in all. There's no mention of the name of the village in the report, but only the village of Chemont has a layout like that shown in the picture below. That means it's one of #5B, #5F or #5M. Only #5M involves German Fallschirmjaegers, so scenario #5M it is!
Played a great game of I Ain't Been Shot, Mum! today using scenario #4H from the Blenneville or Bust! scenario pack.
Exciting action as the Germans attempt to outflank the Allied advance via the strategically vital town of Diot, only to run into a company of Scottish infantry determined not to let them past!
Click on the picture to read the whole AAR:
And for those whose appetites are whetted by the above, I've reloaded the IABSM AARs down to the last one from the Fall of the Lion Gate Malaya and Singapore scenario pack - I'm doing all the scenario pack AARs first before moving on to individual games and the Games Day reports. Check them out!
Unusually, both my usual wargaming opponents were available in the same week. Last night, Dave and I fought to an epic draw (see below), tonight was Neil's turn. As I didn't have time to set up anything new, we'd fight the same battle as before. Not only that, but I would play the Germans again, and decided to set up in almost exactly the same way as before, looking forward to seeing how the two games would differ.
Terrific game of IABSM last night. Dave and I fought Scenario #4B from the Blenneville or Bust!scenario pack: Near Avaux. A hugely entertaining clash with the fortunes of war swaying backwards and forwards each turn, and with a truly epic climax!
As promised, here is Topi's AAR from playing the first scenario of the Blenneville or Bust! scenario book campaign: West of Pierrecourt.
To quote his introduction: "Kicked off our Blenneville campaign this weekend. A German panzergrenadier recon unit tries to stop the American machine in the bocage country. 'Greenhorn, this is nothing compared to Kursk' was the German motto, as more and more American troops arrived. Quite a few spoilers to the scenario, so be warned."
Two superb After Action Reports from Brian Cantwell, both for I Ain't Been Shot, Mum!
In the first, an American recon force tries to scout ahead in the first scenario from the Blenneville or Bust! scenario pack.
In the second, the Germans counter-attack at Anzio: their target is the Campoleone Salient, scenario 11 from the Anzio: Wildcat to Whale supplement pack.
West of Pierrecourt
The Campoleone Salient
Vis Lardica is a website devoted to wargaming and military history, with a special emphasis on the company-sized rulesets produced by the TooFatLardies: I Ain't Been Shot Mum (WW2); Charlie Don't Surf (Vietnam); and Quadrant 13 (science fiction)
Welcome to Vis Lardica, a not-for-profit website mostly dedicated to the company-sized wargaming rules produced by the TooFatLardies, but encompassing my other gaming interests as well.