First game using the new terrain. We had just over three hours to play a German attack on a Soviet held village in 1944 using I Ain’t Been Shot, Mum! with a Chain of Command-modified activation system.
Both sides had a core Infantry Company and each side then picked support options using a Support list which is basically the Chain of Command list but sized up to IABSM-sized games. The Germans had 60 points, the Soviets 40.
I added in a wild card with the Soviets getting an Armoured Rail Car. They got this on Turn 3, and it made a glorious, but brief impact to the game.
Here are some shots of the terrain prior to playing the game itself: