Rajputs Come A Cropper - Part One!
/Time for some To The Strongest and an opportunity to test out all the changes from Even Stronger v14: new elephant rules, cavalry no longer able to move two squares backwards and more.
In order to test out the elephant rules, you have to have some elephants on the battlefield, so I would play a Rajputi/Later Hindu Indian army versus Rob using Italo-Normans.
The Rajputs are an unusual army: a strike force of fanatical, veteran, lance-armed cavalry backed up by large numbers of raw bowmen: talk about the sublime to the ridiculous! I wasn’t sure quite what I was going to do with them, but I did know that (a) I wanted to get my fanatics into the action as soon as possible and (b) I wanted my elephants to fight the Norman knights.
I had won the scouting, so looked on with interest as Rob placed said Norman knights squarely in the centre of his battleline, with what infantry he had relegated to covering the wings. This non-standard deployment completely banjaxed me, and I ended up with a horrible deployment with half my cavalry trapped behind my infantry and both elephant units miles from where I wanted them!
As I had the initiative there was therefore only one way to sort the situation out: an all out charge straight at the enemy, using the time it would take my men to get there to sort out getting the right units into the right place. In particular, I wanted my lancers to hit the unsupported Italo-Norman archers on the far right of Rob’s line: easy meat to give me an initial boost!
Unbelievably, my fanatical cavalry, despite nicely charging home with their lances, failed to even disorder the archers, who would go on to be an immovable bastion securing that end of the enemy line!
Meanwhile, on the other side of the field, my own archers had moved up and were peppering the Norman cavalry there with arrows. If you look at the Norman horse in front of the trees in the pictures below, you will see that all three cavalry units have been disordered by bowfire, with only one of my units suffering in return.
The Normans on the left were therefore now in prime position to be finished off, garnering me lots of lovely victory medals but, try as I might, I just couldn’t land a knockout blow. For the rest of the game, my bowmen would fire off the last of their arrows plus some brought up from the camp, and my javelinmen would bravely charge in to melee, but nothing I did would break the veteran Norman knights. Very annoying, especially as my raw bowmen were evaporating under the pressure!
Back to the far right wing, where those pesky Norman archers were, and would forever, hold up my cavalry from sweeping around the enemy flank. Look at the third picture, top right, in the gallery below…another unit of fanatical lancers, led by their general, in the perfect position to charge the rear of the enemy bowmen, but failing to drive home, leaving the unit ripe for annihilation by some Norman knights and the clever use of the Someone has Blundered stratagem.
With things not going very well on both the left and the right, I now had to hope that good things would happen in the centre. I had finally managed to extricate the rest of my cavalry from their unfortunate deployment positions, but now found that I couldn’t get them and their accompanying elephants into action against the rest of the Norman knights, Rob making sure to keep his horses well away from the smelly Nellies and focussing his efforts on my loose order infantry: easy prey for knights.
By this time I had also worked out that the cards had decided to hate on me for this battle. As you’ll hopefully have seen, there had already been several occasions where I had manouevred into the perfect position only to fail to achieve anything remotely ressembling useful!
Battle was effectively now joined right the way across the table, and it wouldn’t be long before something had to give somewhere…but, again, I just couldn’t seem to land the knockout blow, not even on the deep unit of Italo-Norman spearmen in the picture bottom right in the gallery below.
Both sides were now on their last few coins and, inevitably, it was the Indians who broke first: an already disordered unit of bowmen routing when Norman cavalry invaded their forest refuge!
That had been a cracking game of To The Strongest, despite the result not being in my favour. Rob’s initial deployment was superbly disruptive, totally psyching me out despite my won-the-scouting initiative, but I like to think that I battled back from this strategic disadvantage to gain a local, tactical advantage on several occasions, with my good intentions then only thwarted by the cards. Well, that’s my story, and I’m sticking to it!
