It’s always great when someone sends me an AAR for inclusion on the site, especially when they also say nice things about one of my scenario packs.
Here’s an example of what I mean: Captain Cliche (you can read his excellent blog here) and his wargaming friends have begun playing through the Bashnya or Bust! scenario pack (more details here, opens in a new window), starting with the first encounter: Near Osen.
Click on the picture below to see all, including some great 6mm figures:
Quite appropriately for whether we have been having recently, Tim Whitworth and the Like A Stone Wall wargames group raided the 2005 Summer Special for a scenario with which to play their latest game of I Ain’t Been Shot, Mum!
Not much commentary, but some lovely pictures of their terrain and models. Click on the pic below to see all:
Regular visitors to this site will know that one of my regular complaints is sci-fi figure manufacturers who produce a lovely range of basic infantry but then never get around to providing all the support teams that you need to make up a proper fighting force.
Okay, so some of these infantry squads are so loaded with their own weaponry that it could be said that they don’t need any support, but this doesn’t really gel with me. As the Marine Corps saying goes: always hit a nut with the biggest hammer possible…the nut gets cracked and the hammer is untouched!
It was therefore great to see that Khurasan Miniatures, that wonderful if somewhat erratic source of the esoteric, have released a couple of support weapons for their 15mm Hauk range.
The Hauk, for those of you who don’t know, are avians: birdmen to the non-Latin speakers. The existing range had some nice infantry and a couple of officers, but nothing more. Now, however, they can field mortars and their equivalent to a medium/heavy machine gun.
Each weapon comes with the same stand, and the option of either a mortar, shown above, or a machine gun, shown below. There’s also a sniper figure, two new types of officer (one pointing, one with clipboard) and a casualty figure. I have ignored the casualty figure, and couldn’t be bothered to see if I could make the stands multi-purpose, so bought enough packs to give me four three-man mortar teams, with officer, and six three-man MMG teams, with officer. Add two snipers, and I still have lots of casualties and snipers left over, but I’m sure they’ll come in useful some time in the future.
As you can see, I paint my Hauk with a simple but very colourful “parrot” pattern. Undercoat in white, immediate heavy wash with Agrax Earthshade; paint talons and beak yellow; paint wings, tail feather and head crest dark green then highlight with bright green; highlight all the armour in white; weapons are painted black highlighted in grey.
I don’t know where the time goes. It’s February already, and will doubtless be Christmas again soon. It’s lucky we have the constant presence that is the Painting Challenge to root us into the here and now!
Here are this week’s submissions:
Mr Helliwell adds some more Prussians and medieval types to his already impressive collection
It’s a first entry of the year from Mr Slade: lots of 28mm figures and five most impressive houses
Here’s a few pictures from a recent game of I Ain’t Been Shot, Mum played by Dan Albrecht and his chums at the Vermont Gamers Group.
The scenario was #21: The Pimple from the Operation Compass scenario book (written by Yours Truly). Dan says:
“True to form the Italians took it on the chin. With Brits in hull-down position and Italians with only two Actions, no Big Men to remove Shock, after 10 turns most all M13/40s were knocked out or their main gun was damaged or immobilized. Still, good way to learn the rules, practice shifting artillery fire with FOs and besides…no American football on the TV this past Sunday!”
Steve Smith: The terrain is actually 3 form boards painted with some features made with a dremel. The brown strips that you see were made with caulk. A bead was laid down on a piece of wax paper. Then, a wooden popsicle stick was used to spread out the caulk. When dried they make good roads. You have complete freedom to make them in as many shapes as you want too. You can add dry brushing to get more definition if you like as well.. You can use the same process with blue caulk to make rivers and streams. These strips here are probably a little too big for this scale as roads(6mm)...originally intended for using with my Great Northern War collection and Boer War collection in 15mm. In this game the darker strip signifies the beginning slope of the Pimple edge. The lighter strips behind represent the crest of the Pimple. Improvising.
So another week flies by, and my inbox bulges with entries for the Painting Challenge!
Very frustrating: as I’m now back at work, I have no time to paint, so have to live vicariously through your efforts. Bit of a come down after the immense amount that I painted whilst on gardening leave, but such is life!
Here’s a quick AAR taken from the I Ain’t Been Shot, Mum Facebook group, posted by the Chevalier de la Terre. The scenario used is the South of Cherbourg scenario from IABSM v3 rulebook; and has resulted in a beautiful looking game.
Click on the picture below to see all:
I’ve also added an even quicker AAR from fellow Lardy Julian Whippy, also from the I Ain’t Been Shot, Mum Facebook group. You can see the rest of Mr Whippy’s pics by clicking on the picture below.
A previous post has covered the elephants that I’ve added to my Sassanid Persian force. As I had a few spare infantrymen left over from those put aside for a Levy Foot unit, I thought I’d use them to represent the optional light infantry elephant escorts that significantly improve the battlefield effectiveness of the pachyderms.
Okay, so those big wooden shields don’t make them look much like light infantry, but I did take a bit of time and trouble over these little chaps, even if only as a practice for the planned (and far bigger) Levy Foot unit. You can see them better from behind:
Loving the white hats, even if they aren’t especially historically accurate
A simple paint job that nevertheless looks quite good. Three shades of blue, red and flesh. Paint in the darkest colours; wash in GW Agrax Earthshade; highlight in the next lightest colour; finally, a tiny highlight in the lightest colour.
The real test, of course, is how they look with the elephants they are supposed to be escorting:
Another great battle report from Tim Whitworth and the ‘Like a Stone Wall ‘ Wargames Group, this time put together from several Facebook posts mostly from theI Ain’t Been Shot, Mum! FB group.
This game is a continuation of their fight for the village of Sint Jooth in Holland in 1945. The British pulled out their war weary infantry on the night of 20th of January and re-grouped for an attack the next day (you can read the AAR covering the previous day’s action here).
Click on the picture below to see if the British had more luck on Day 2:
With the game To The Strongest, each army really needs at least one, and usually three, camps. Obviously, one can cobble something together, but it’s nice to have some specific pieces for each force.
Forged in Battle’s Empire range has recently added a whole series of 10-15mm buildings that, when combined with a flat base, make rather nice camps. I’ve bought a few, with the first off the production line being these six Ancient British huts:
Loving these. Easy to paint up: spray white; paint the roofs straw colour and the doors brown; wash with GW Agrax Earthshade; leave to properly dry and then highlight the thatch and doors; finally, take a stippling brush to the walls.
They are perhaps a bit pricey at £24, but well worth it. Recommended.
The I Ain’t Been Shot, Mum! Facebook Group is a great source of information and inspiration. It’s also a place where people post a lot of short and snappy After Action Reports slightly different from the larger write-ups you find on people’s blogs.
Now not everyone wants to be a member of Facebook, which I can perfectly well understand, so below you’ll find links to a few recently-FB-posted AARs that I’ve copied across to Vis Lardica.
I’ve got specific permission to do so from most of the authors, but for those few that I haven’t, I hope that they don’t mind: VL is a not-for-profit website (it’s the old joke: “How do you make a £1 million from wargaming? Start with £3 million!”) designed only to spread the Lard.
It’s one thing to collect figures - you need all sorts of different sorts to represent different armies, units etc - but to collect models of eastern European churches as well?
That’s what I seem to gave done over the last few years, in that I seem incapable of not buying any model that could vaguely be described as a “religious building, eastern”!
I once joked that I would like to have enough churches to have a different one for each of the maps in my Bashnya of Bust! scenario pack for I Ain’t Been Shot, Mum! That would take seven, eight or nine, dependent on whether you assumed one of the buildings in some of the smaller villages were houses of worship or not. Whichever it is, I seem to be well on the way. Below is a gallery (in ascending order of size) of my church collection so far:
Things From The Basement
Miniature Buildings Authority
I’m pretty sure I don’t actually need any more eastern churches now, but if anyone should know of any others that are available…just add their details as a Comment and you can bet your bottom dollar that I’ll be spending my bottom dollar on another house of God!
These have been sitting on my painting table for a few months: ever since the TimeCast sale in fact.
Here we have the Village Church, a Small Barn, and the Village Accessory pack from TimeCast’s 15mm Eastern Europe range. IIRC these are the re-mastered models, and very nice they are too.
The resin is smooth and takes the paint well. I’d question whether the Barn is small or not, but I like the church and accessory pack very much. That’s my Painting Challenge started for 2019.
Vis Lardica is a website devoted to wargaming and military history, with a special emphasis on the company-sized rulesets produced by the TooFatLardies: I Ain't Been Shot Mum (WW2); Charlie Don't Surf (Vietnam); and Quadrant 13 (science fiction)
Welcome to Vis Lardica, a not-for-profit website mostly dedicated to the company-sized wargaming rules produced by the TooFatLardies, but encompassing my other gaming interests as well.