I set up and played a couple of 'lonely pint' games over weekend for purposes of rule refreshing and plain old fun because (thankfully) this is how I still see myself and wargaming!

One was the IABSM scenario 'Action at Galmanche' from rule book. Only partly through this as lots of rules refreshing (been ages since used IABSM) but lots of action already.

Forgot that Blinds are auto-spotted on a Tea Break Card so was a bit nonchalant with the British deployments and they were all spotted in one go. Still the German Pak40 failed to brew two Shermans (some damage to gun-sights and mobility) and crew has been reduced to a mere two so Actions reduced.

German infantry shooting also sub-par (much less potent than in Chain of Command) although I did miss that Shock is doubled if shooting from Ambush.

British pre-game Stonk did inflict a lot of shock and killed the German Mortar Observer (not sure if any Big Men/Cot CO can call in these now?)

Had also forgotten that there can be a lot of markers required (I had to dig mine out) with Pins, Suppression, Overwatch, Shock and several types of damage for AFVs but this is a nice playable and flavoursome WW2 game (I prefer it to CoC in many aspects)

Sergeant Steiner