Joe Patchen sends us another of his excellent I Ain't Been Shot, Mum battle reports.
It is Fall, 1943. The Russians have had quite a summer, pushing the Germans back along a broad front after their failed Kursk offensive. The local situation is fluid.
A small infantry force of two Russian platoons holds a ford and bridge over a river with the aid of a couple of 76.2mm AT guns. Their job is to push across the other side and pave the way for a platoon of SP guns and two platoons of T-34/76s to push across and exit the far side of the board. The tanks are expected in the not too distant future.
Unbeknownst to the Russians, a strong German armoured reconnaissance force of armoured cars, panzergrenadiers, and a couple platoons of tanks are on their way to spoil the anticipated offensive. They're tasked to reach and blow the bridge if possible or at least jam up any attempted Russian crossing.
Click on the pic below to find out what happened next...
It’s off to Poland, 1939, again, as Bevan, Dave and I play another action from my scenario book for IABSM: The September War.
This time, the game was from scenario #03: Charge at Krojanty. Based on an episode from the larger fighting around the Tuchole Forest that took place over the first couple of days of September 1939, the action would involve a large force of Polish cavalry surprising a German infantry platoon that had paused for a rest. Each side would then gradually be reinforced, developing into quite a large encounter.
There are several object lessons here for would-be Polish and German commanders. Click on the picture, below, to read all...
As previously mentioned on this blog, some of the games from my new scenario book for IABSM, The September War, covering Poland 1939, require one or more objective markers. As also previously mentioned, my first thoughts were to use Army Group North's excellent Polish Eagle crest markers, shown to the right.
They look great but, of course, are artificial: as the name suggests, they are a 'token' rather than being something that belongs on the battlefield. I therefore thought I'd try some of Baueda's portfolio of objective markers, starting with two of what look like the easiest to paint: the fuel dump and the ammunition dump:
Well they do paint up very easily, and will certainly do the job. If you look on the Baueda website you will also see how a decent painter can turn them into mini works of art!
I must confess that I'm still not sure which I will use - the tokens or the objectives - but at least now I have the option.
PS Another AAR from The September War appears here tomorrow.
Here's a battle report from Mark Kinsey's blog, Daddy's Little Men. It's from a game of I Ain't Been Shot, Mum using a scenario, Highway to Hell, taken from the 2013 TFL Summer Special (still available on the TFL website).
To finish off Polish week on Vis Lardica, celebrating the publication of The September War, my new scenario pack for IABSM covering the German invasion of Poland in 1939, here's a picture of some painting I completed last weekend: a unit of five Polish TKS tankettes.
These are Battlefront models and, as you can see, I have built two of them with the 20mm cannon and three of them with the standard MMG.
Now these things are small: significantly smaller than an Italian tankette or a Bren gun carrier. Although I can see that it would be nice to have a bit of protection against smallarms fire, I think you'd have to be crazy to ride one of these into battle against panzers!
Whilst I was researching The September War, I came across the fact that every year there is a big military re-enactment in Poland celebrating one of the battles of the campaign. Here's a couple of pictures of a TKS tankette from two of the re-enactment days.
Following on from yesterday's launch of The September War, my new scenario pack for IABSM covering the German invasion of Poland 1939, I've now added a set of Blinds for the campaign, downloadable free from the Poland 1939 page of the IABSM section of this website. Or click on the image to the right to get there!
There are four Blinds available: the Polish ones shown to the right, Soviet Blinds, and two sets of German Blinds: one using the historically accurate plain white cross; the other, my preferred version, using a more late war version.
I just pop a few sheets of stiff paper into the printer, print them out, then cut them out, and away you go. You can laminate them if you like, but I usually don't bother these days.
And whilst we're on he topic of useful things, check out my new Polish objective markers:
These are resin disks 2-3 inches across that you can buy from Army Group North. They don't appear in the AGN webstore at the moment, but if you e-mail them on firstname.lastname@example.org, Andrew will sort. They are $10 for three markers and paint up very easily.
A recommended buy, especially as many of the the September War scenario pack scenarios have two-four objectives in them.
The German invasion of Poland on 1st September 1939 precipitated the greatest conflict the world has ever known, ending the lives of some 60 million people across the globe.
Written by Robert Avery and Alexander Kawczynski, The September War is a collection of thirty-three scenarios for I Ain’t Been Shot, Mum covering the German invasion of Poland 1939. It is priced at £9.50.
Divided into eight mini-campaigns, the pack begins with the battles at the border, then covers the fight for the Polish corridor, the Polish Thermopylae at Narew, the Siege of Warsaw, the climactic battles at Bzura and Tomaszow Lubelski, and the actions of the 10th Motorised Cavalry “Black” Brigade and the Independent Operational Group Polesie. There are attacks, counter-attacks, encounter battles, desperate defences…there’s even an armoured train or two.
No need for any preparation: each scenario contains a brief background history, maps, a full game briefing, and a full briefing for each player. Simply print out the pages you need, make up the deck from the list of cards required, unpack your figures and dice, set up the table and away you go!
Barring major disasters, The September War, my new scenario pack for IABSM containing 33 scenarios from the German invasion of Poland in September 1939, should be published tomorrow, Wednesday 15th March 2017.
The September War is largely based on Alexander Kawczynski's supplement for another rule system, but with the scenarios fully adapted for IABSM. As usual with my packs, each scenario generally consists of six pages: two for the Umpire and two for each player. Once you add the background and support material, The September War comes in at 240 pages long and will cost £9.50.
To wet your collective whistles, here is an AAR from the playtest of scenario #01: Chojnice. Will the Poles manage to blow the vital railway bridge in time? Or will the Germans manage to capture the bridge and defuse the explosives, then send their armoured train in to wreak havoc on the Polish border defences? Click on the picture below to find out more...
To celebrate the publication of my The September War scenario pack for IABSM*, I am declaring this week to be Polish week on Vis Lardica. All the posts through to Friday will be Polish in nature.
To start us off, here a bit of painting that I finished this weekend: a squad of Polish cavalry and a Big Man.
All the above are actually converted Battlefront Cossacks i.e. I've taken spare Cossack figures and given them new heads using Peter Pig Polish cavalry heads.
This was remarkably easy to do: snip off the old head, use a pin drill to create a hole in the decapitated torso, then pop the new head in. Takes about five minutes a time and gives you a nicely varied set of cavalry and reduces the lead mountain as I was never going to use those Cossacks.
Tomorrow's post features an AAR from the play-testing of The September War.
*The September War publishes on Wednesday 15th March 2017. It contains thirty-three scenarios from the German invasion of Poland, 1st September to 6th October 1939, and will be priced at £9.50. It is largely based on the first half of Alexander Kawczynski's Poland in Flames scenario pack for FOW, but totally adapted for IABSM.
As I've been a bit obsessed with Poland lately, I haven't been paying any attention to anything else: such as Quadrant 13 and 15mm sci-fi in general.
Well, that's apart from buying and painting a whole load of Xar from GZG of course!
Anyway, and moving swiftly on, browsing around the Internet the other morning I came across the Khurasan website again, and thought I'd better check what was new...especially as I think John is still banned from publicising his miniatures on TMP (don't ask!). You can see them all on FB, but who has time these days?
There were two new ranges on here that I'm seeing for the first time, both of which are now firmly on my shopping list.
First up are a range of aliens specifically designed as invaders of the Earth. There's plenty of background that I won't repeat here, but basically you've got some science caste types who are your, er, basic greys, and then you have some absolutely wonderful warrior types:
These warrior types are supported by what are called Kalinekt Warborgs, and I quote: "these are both machines and living things -- implanted with the brain of a hunting animal long ago discovered and domesticated by the War Caste. Like earth's sheepdogs, these creatures are relentless in encirclement and pursuit, and keen for the approval of their masters. Brains now housed in a complex chassis constructed of titanium alloy, plastic and other materials, and using advanced weaponry, they are formidable foes."
Finally, and I'm afraid completely ridiculously, there are the Manoeuvre Elements which are...which are...well, see for yourself:
Yes, that is a 15mm tank squatting between its legs.
Now that is one big model. It costs $119 which, for its size is not that bad...but I can't see myself ever getting it onto the wargames table.
So I'm loving the warriors and the warborgs, and will be getting a platoon or two of them. I'll probably use the greys as Big Men.
The Tah-Sig Empire
Next up are the Tah-Sig, part of the Zantin Reconquest range. These are properly alien aliens (not just humans with funny heads!), and come complete with a detailed background as well.
Available are all the figures you'd need for a basic infantry company: sections of riflemen organised in to platoons, with platoon assets such as mortars and LSWs available as well.
Incidentally, I am producing a second edition of Q13 which will be a fairly radical redraft. Apparently, in an attempt to provide differences for all different types of weapon etc, I've allowed the thing to get cumbersomely complicated for tabletop play.
I can see this: after all, I myself have found it easier to produce almost a battlefield QRF sheet for all my armies (downloadable form the Q13 section of this website). So that will be simplified, with those changes running through to army construction etc.
Mike Whitaker, fresh from proof-reading the Poland scenario pack for me (it's out next week), presents a lovely little battle report from the first game in his club's IABSM campaign.
It's Italy, 1944, and the Allies are tasked with capturing a village from the Germans. As it's a campaign, the players get a core force and get to choose some supports. I wonder if they chose wisely...?
Click on the pic to the right to see how the game went.
You can visit Mike's blog Trouble At T'Mill by clicking here.
Again in preparation for the publication of my IABSM scenario book for the invasion of Poland, The September War, due on the 15th of the month (that's next Wednesday, so get your pennies ready!), I have re-vamped the army lists for both the Poles and the Germans.
These are available as FOC pdfs from the Poland 1939 page in the IABSM section of this site, or you can click on the images below.
I'm just getting the figures ready for the next playtest of one of the scenarios in my forthcoming Poland 1939 scenario pack (barring major disaster, should be due for publication next week).
Here are three wz.34 Polish armoured cars from Battlefront. Nice little models, and you get all three, i.e. a complete patrol, in one pack.
The wz.34 was apparently the main armoured car used by the Poles during the September campaign, although some wz.29 armoured cars fought around Modlin. Crew of two, with either a 37mm gun (platoon commanders only) or a 7.92mm MMG.
Another great AAR from the archives of the "Burt's Stuff" blog, a Spanish-language blog that you can visit by clicking here.
This time, it's a random game set on the eastern front, with the Germans trying to take a small town from its Soviet defenders.
Click on the pic below to see all:
Vis Lardica is a website devoted to wargaming and military history, with a special emphasis on the company-sized rulesets produced by the TooFatLardies: I Ain't Been Shot Mum (WW2); Charlie Don't Surf (Vietnam); and Quadrant 13 (science fiction)
Welcome to Vis Lardica, a website mostly dedicated to the company-sized wargaming rules produced by the TooFatLardies, but encompassing my other gaming interests as well.