IABSM AAR: Race to Brussels

At Operation Market Larden 9 last Saturday, my morning game was a superb Race for Brussels game put on by Phil and Jenny.

The Dynamic Duo had playtested the game a few days before, and Steve Blease has written a lovely After Action Report that you can read by clicking on the picture below:

But how did you do at the game, I hear you ask?

Rest assured, I’ll be writing a full report concerning my execrable performance when I have time to do so but, put it this way, it was definitely an “interview without coffee” for my company commander when he limped back to base!

IABSM AAR: Action at Galmanche

I hope that everyone can be lucky enough to play in one of Phil Turner’s excellently presented and run games of I Ain’t Been Shot Mum. I did so at one of the Operation Market Larden events, and enjoyed myself immensely.

Here’s another game from Phil that uses one of the scenarios from the rulebook. Click on the picture below to see all…

IABSM AAR: North of Caen

Here are some pictures of game Alex Sotheran has been playing using the first scenario from the I Ain’t Been Shot Mum rulebook: North of Caen. These were posted in the IABSM Facebook group.

IABSM AAR: Blenneville or Bust! #01: West of Pierrecourt

Just before Christmas I had a chance to play a great game of I Ain’t Been Shot Mum using the first scenario from the Blenneville or Bust! scenario pack: West of Pierrecourt.

The Allies are moving up the valley hoping to hook round Pierrecourt to the west. In order to do this, they need to be able to cross the Moire River. There’s a major bridge at Belle Maison, but Belle Maison is apparently full of Germans, so it would be good to find somewhere else to cross. Aerial assets have spotted a small bridge west of Pierrecourt, and the reconnaissance elements of the US 107th Infantry Division (nicknamed the Coyotes) have been sent forward to check it out.

The Germans, meanwhile, are keenly aware that the troops in Pierrecourt are relying on the Moire to protect their wider left flank. As the Allied advance begins, their commanders send out 30th Panzer Division’s reconnaissance units to cover as many river crossings as they can. This scenario covers the first clash between the opposing scouts.

Click on the picture below to see what happened:

IABSM AAR: Happy Christmas!

Over the Christmas period, I got a chance to play in a Christmas-themed game of I Ain’t Been Shot Mum set in late December 1944.

It was a Battle of the Bulge scenario, with me playing a US force defending a major supply dump against an attack from a German armoured column. I could expect some support from nearby Brits, but couldn’t be sure when they would arrive.

Click on the picture below to see what happened…

US Tanks for North Africa

Earlier this year, I bought the Kasserine boxed set at a show, and having already completed the Panzers for the Germans, it was time to have a crack at the Americans.

In the box, you get enough plastic sprues for five M3 Stuarts, four M3 Lees, and three M4 Shermans. To these I added not two French hens and a partridge in a pear tree but some Battlefront special edition Sherman base I’d had lying around for ages. Let’s take them each in turn.

The Stuarts

First up were the five Stuarts. The build did not get off to a great start when the first thing I did was to snap the gun barrel in half on the first Stuart I was building. I’ve often said that clipping the gun barrels from the sprue is often a risky business, and so it had proved again.

This was a real pain in the backside, but I solved it by using a decapitated pin instead. It’s the barrel on the command tank (the one with the chap sticking out the turret) in the picture above.

Otherwise, the build wasn’t too difficult, although getting the upper hull to sit flush on the main body proved almost impossible. That means that there’s a gap on both sides of most of the models, but I stuck the stowage on the side where it was worst and the paint job conceals the other.

As a point to note, these kits have no tolerance for badly clipped parts: you have to make sure there are absolutely no bumps or it just won’t fit together.

The Lees

The same notes about gun barrels and no tolerance applies to these kits as well. Also, you need to make sure that you get the 75mm gun the right way up: get it right and you can fix it in place without glue so that it swivels.

Otherwise, these kits go together well, especially the mudguards: they were actually strangely satisfying to fit!

The Shermans

This is where the fun began…but “fun” entirely of my own doing!

It was quite an overcast day when I sprayed these in the garage and, as is my custom, I took the trays with all thirteen tanks out of my spraying area and put them on the front step just outside the front door of the house. It’s a place that’s in the sun and, once dry, I wouldn’t have to go through the rigmarole of walking to the garage (all of twelve steps!), opening the garage door, getting the models, closing the garage door etc.

I then went into the house and started watching a bit of TV, eventually dozing off as I’d had an early start.

The thunder and lightning of an enormous storm woke me, and for a while I sat watching the lightning fork down and the wind sweep the rain horizontally across the front garden.

Then I remembered my models: still outside “drying in the sun”!

By the time I rescued them, the trays with the Stuarts and Lees were half an inch deep in water, and the tray with the Shermans was nowhere to be seen! I eventually spotted it blown down the drive some twenty metres away!

Rushing out into the teeth of the storm, I managed to rescue the Stuarts and Lees without too much difficulty, and then went back out into the darkness to find the Shermans. We leave no-one behind!

I found all three Sherman hulls, but only one turret, so the models below have been built using the spare turrets from some Plastic Soldier Company Shermans that I’d built some time ago: like many plastic models, there’s one PSC sprue for a Sherman that allows you to build all the variants i.e. it has the parts for various shaped turrets on it dependent on which variant of Sherman you are building.

Okay, so the turrets don’t turn, and have no .50 cal…but that’s better than throwing the incomplete models away and they seem to have turned out okay.

Fortunately, the Battlefront special I was also painting was made of metal and resin, so was a pretty solid affair that hadn’t been blown away in the wind.

Summary

So that’s another foothill of the lead mountain dealt with.

The Battlefront Kasserine box set is good value (especially the discounted price I paid for it) and the kits aren’t really too hard to put together. Take a bit more care than I do and none of them should be a problem.

One thing: no decals are included in the set. I’d have rather paid a bit more and had the right decals than have to specially buy a pack or two of yellow stars for the US tanks, and I couldn’t find anyone who does 15mm yellow strips to go either side of the stars like on the pictures of the models on the box. I could have tried to paint them myself, but experience has shown me how difficult that is, so I didn’t bother to even try!

Looking back at my post about building and painting the Panzers (click here) I see that I gave the German side of the box set a Recommended. I can’t give the US side of things the same rating, mainly because of the build on the Stuarts and the overall lack of specialist decals: it gets a solid Average for being convenient and good value, but that’s all.

IABSM AAR: All American #03: La Fiere II

Great write up of a game of I Ain’t Been Shot, Mum from the keyboards of Dan Albrecht and Shane Waley.

Dan used a modified version of the third scenario from the All American scenario pack, along with a modified version of IABSM using Derek Hodge’s command card activation system.

Click on the pic below to see all:

IABSM AAR: Capturing Rauray

Earlier this year, at the Lardy Games Day Operation Market Lardon, I played in a very enjoyable game of I Ain’t Been Shot Mum run by Phil and Jenny.

The game involved elements of 2. SS Panzer-Division Das Reich and 9. SS Panzer-Division Hohenstaufen attempting to recapture the town of Rauray in Normandy from the 1st Battalion Tyneside Scottish. Noddy and I played the British against some very skilful German opposition.

The game had actually been playtested several times, and here’s an AAR from one of those playtests from the excellent Bleaseworld blog.

Click on the picture, below, to see all:

IABSM AAR: Calais at Britcon 2022

Michael Curtis ran two games of I Ain’t Been Shot, Mum at Britcon this year, ably helped by Phil and Jenny Turner.

This was a truly superb looking game: click on the picture below to see lots of photographs…and to be inspired!

 

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