TTS AAR: Elephants Swimming in Canals

Back in April this year, friend Peter asked me if I would have a game of To The Strongest with him as a test for one of the armies he was considering taking to the Chalgrove World Championships. Why has it taken me so long to deliver the After Action Report? Well, Peter didn’t want any hint of which armies he might be using to leak to possible opponents, so had slapped a D-Notice on me. Now, however, that he is basking in another victory, he has graciously given permission for the secret files covering our game to be released!

Peter’s test-army was the Venetians, and he had asked if I would use a Later Carthaginian army against them. This would be a real test for the canal-dwellers: a cavalry army against Hannibal’s spear-armed infantry supported by elephants…and on a board with at least some trees on it.

The Venetians: Knights & Lights!

Hannibal’s Brave Boys

Of course, part of the problem with writing an AAR six months after the event is that I can’t actually remember much of how the game played out!

What I do know is that Peter completely wrong-footed me at the start by gaining the initiative and deploying all on the (from my point of view) right side of the table versus my more evenly spread line. This would mean that he could concentrate his army on only a portion of mine, gaining victory there before then turning to polish off the rest. Cunning stuff!

As it happens, however, this didn’t work as, somehow, I managed to get my heavy spearmen moving and across the field to support my by now beleaguered right flank.

My Celtic warriors also refused to give way despite being hit by veteran knights with a general from the front and two units of knights from the rear, joined by two lights, for several turns. Their Celtic cavalry comrades were equally resilient: normal Celtic cavalry convincingly winning a melee against veteran lance-armed later knights supported by lance-wielding mass lights: they killed the knights and drive the lights back without suffering a single hit!

The game developed into a huge melee in the centre of the table, with the action swirling backwards and forwards. Despite my successes, above, my army was starting to look a bit ragged and I could see that a collapse was fairly imminent: there were just too many light units hitting or threatening to hit my flanks.

It was time for a Hail Mary. I had one unit of Celtic horse still undamaged. I could see the Venetian camp (complete with fountain and gondola) in a straight line in front of them, with only some more of those massed lights blocking their way. The Celts charged forward and, with a great run of cards, smashed the light horse out of the way and then thundered into the enemy camp. Three victory medals to the good, the victory was mine!

It had been a cracking game that I had won through good luck and by the very thinnest of margins. As Peter said afterwards, “if it wasn’t for your extended gallop into my camp I would have won in my turn”. My only reply is, obviously, and with apologies to the Spartans: "If..."!

Here’s the full pictorial story of the battle: