Two Pieces of Advice

This is really a post about the latest units that I’ve painted, but a post that also comes with two bits of advice.

The first piece of advice is “always buy those miniatures when you see them…as they might not be there later”.

This applies to the gruntling range from Cactus Games: space dwarves in 15mm. The standard infantry are okay: maybe a bit crude by some standards but at least they are properly dwarvish i.e. short. What are really nice, however, are the chaps in powered armour: very cubist in nature and some of my favourite 15mm sci-fi dwarf figures.

Cubist Exo-Skeletons from Cactus

I’m using the present tense here but, alas, Cactus have disappeared, taking their range with them. I mention this because searching through the lead mountain for something to paint whilst I waited for my latest Arab-Israeli figures to arrive, I came across two packs of Cactus miniatures that I hadn’t painted when I did the basic infantry and powered armour types: a set of motor-tricycles and a set of light support weapons.

The motor-trikes are great fun: very silly but full of character. They come in three bits: the front wheel and handlebars; the main body; and the chap in the turret with the gun. It was a little fiddly to get the front to glue properly to the back, but otherwise no probs.

And why is the lesson relevant? Well because I almost didn’t buy these when I bought the infantry. If I hadn’t gone for it then, then I wouldn’t have had these…ever.

The second lesson is “always put all your spare parts in a ‘bits box’”. This is because the light support weapon packs came with two crew figures but a very weedy-looking LSW on a very flimsy bipod. No matter: a quick dip into my bits box and I came up with enough meaty looking weapons to outfit the three teams. The guns are spare turret-mounted weapons from sci-fi vehicles, but I can’t remember the manufacturer. They do nicely as mining lasers adapted for combat.

The stands for the guns, btw, are hama beads. Always good to raid your children’s hama bead collection: they make very useful stands, dividers etc!

So there you have it: two more units for the space dwarves and two important lessons for wargamers everywhere.

Let me hear you say them again:

always buy those miniatures when you see them…as they might not be there later

always put all your spare parts in a ‘bits box’

Grudd Infantry from Onslaught Miniatures

If I played my sci-fi in 6mm, then Onslaught Miniatures would be my first port of call. A nice variety of figures with some quite deep ranges i.e. more than just one type of infantry and a support weapon: most of their ranges have got 20+ codes in them.

But I don’t: I play in 15mm…which is why it is so great that Onslaught have now expanded their collection to include 15mm versions of a limited number of their 6mm ranges.

Although I really liked the 15mm Sisterhood range (big women with big guns), they never really got going with it: releasing only a couple of codes and then seeming to go no further.

One 15mm range, however, that does have more than a couple of codes in it is their Grudd range. Whatever the official background, it’s obvious that these are normal-human-sized space dwarves.

The four-squad platoon above is a combination of their Grudd Clansmen, Siege Breakers and Demolishers and looks pretty spectacular, especially with all those outrageous power tools.

What I’m now hoping is that they expand their entire 6mm Grudd range into 15mm…

the grudd range in 6mm so far

Q13: Last of the Invaders

Just finished photographing the last of the All Quiet on the Martian Front tripods I have been working on. This last batch consisted of another three scout tripods, two grenadier tripods, seven assault tripods and a power node terrain piece.

That’s a lot of points for the Painting Challenge!

Rather than have the tripods as a separate Martian army, I’m going to use them as the AFV element of my Invaders army that uses the Khurasan Alien Invasion range as its core infantry component. As I’ve also now had a chance to photograph all of them, it means another gallery added to the Q13 section of the website: one that shows the entire force.

You can find that by clicking here, but here’s a picture of the army en masse:

Oh yes, finally, someone wrote in asking what colour the tripods were sprayed: it was Ford Neptune Green from the Halfords range of car paints.

More Martian Tripods

Still working my way through all my All Quiet on the Martian Front tripods.

First up are three more Scout Tripods:

Only three more of them to go!

Next is a quick one off: the Slaver Tripod, which I will be using as the command tripod for the Invaders' AFV force:

That's a metal tripod (the Scout Tripods are all plastic kits) and weighs in pretty heavy.

Finally for this batch, there's an extra I picked up as part of the Kickstarter offer: a downed Assault Tripod.

That's it for this update: plenty more tripods to go.

Oh, and I've had a chance to update the TFL Painting Challenge Scorecard.

First of the Martians

last weekend's work

My current project or, rather, one of my current projects, is to add the All Quiet on the Martian Front models that I bought as part of the original Kickstarter to the figures that I've painted from Khurasan Miniatures' 15mm sci-fi The Invaders range. I spent last weekend building all the tripods, so this weekend's task was to paint up the first of them.

I didn't fancy brush painting twenty-four plus large 15mm models, so determined that most of the work would be done via spray paint...but which colour to choose. I wanted something metallic, which meant buying some new paint, as all my existing sprays are various shades of dull green or brown or desert yellow (i.e. WW2 and 6DW colours).

I was driving home, thinking about where to get appropriate sprays, surrounded by other cars, when I suddenly realised that I was looking at exactly what I wanted: metallic car paint. A quick trip to Halfords, and I bought a couple of cans of a light green metallic colour. Each can was only £6.99 as well: considerably cheaper than GW or other hobby paint.

Spraying all the tripods took up a can and a half, but twenty minutes in today's blazing sunshine dried everything off nicely. I wouldn't have time to complete all of the models after the initial spray, so settled on the small flying drones and three scout tripods.

Flying Drones

Very simple to finish them:  I painted the "eye" red, any equipment in two shades of grey, any electricals or power sources in a light purple, the tentacles in black-dry-brushed-with-iron, and then found a few places to put a drop of scarlet or metallic blue for variety. Finally, I based them as usual, then used Halfords lacquer to finish them.

I'm very pleased with the result.

The first three scout tripods

A Busy Weekend

Those of you who follow this blog regularly will know that I have been painting Khurasan Miniatures' 15mm sci-fi range called "The Invaders". This consists of three sets of miniatures: the Science Caste (little grey men), the War Caste (little green men), and two types of Warborg battle robot.

Warborg Heavies - rather nice

They are all done now, but what I need are some vehicles to go along with them. I was wondering whether to start a quick search of the 'net for something appropriate when I remembered that I had several boxes of unbuilt and unpainted models from the All Quiet on the Martian Front Kickstarter. What could be more appropriate for vehicles to accompany a range called The Invaders?

A quick root through the lower slopes of the lead mountain and there they were. And a quick Bank Holiday Monday later, and here is about half of the initial build:

In total, I seem to have acquired about 18 of the large tripods, so there's another shelf's worth in addition to what's shown.

I didn't have any instructions, so had to work out how to put them together from pictures of completed models. Not a problem: they go together intuitively, and there's only a couple of critical points that you need to be aware of during construction.

Now all I have to do is paint them!

Last Of the Astagar: the AFVs

The Astagar were originally a "bit part" race from the Critical Mass Games universe: providing squads of interesting-looking mercenaries rather than having a full range to themselves.

Such was their popularity, however, that CMG ran a Kickstarter to create a full range of Astagar figures and, although the Kickstarter wasn't successful enough for everything envisaged to be created, enough people signed up that all the basic infantry, infantry support weapons, APCs and AFVs became available.

Today's painting: three Astagar Main Battle Tanks

I took part in the Kickstarter but, as is often the way, didn't quite get exactly what I thought I'd pledged for. No real damage done, but I was short a platoon of main Battle Tanks and, unfortunately, CMG folded and sold their range to Ral Partha Europe who, although they have all the infantry for sale, haven't yet got around to the resin vehicles from the range!

Just the other day, however, a chap in the States announced on Facebook that he had some to spare, the deal was done, and my Astagar force is now ready for battle.

More Invaders!

You may recall that my current project is to paint up the company of "The Invaders": a 1950's inspired 15mm sci-fi range from Khurasan Miniatures.

First up, a couple of weeks ago, were the Kalinet Warborgs (see post on July 8th). Now, to go with them, I've completed the troops from the Warcaste: little green men:

I've got two platoons (each of three heavy squads) plus enough drone controllers and electronic warfare specialists to give the opposition a right pain in the keyboard!

These are lovely little models: proper 15mm rather than being little green men who tower over the opposition. The arms and legs look delicate, but I had no problems when painting or basing them. Variety isn't bad: I reckon there are about eight or nine variants plus the command and drone control figures.

They painted up very easily. Spray dark green, then highlight all skin in two lighter shades ending with a very bright green for the last highlight. All clothing was dark purple highlighted in lilac. Weapons were two shades of grey. They have loads of augs in their heads, all of which I touched up in gold. Took about two hours per platoon from start to finish.

Now all I have to do is to add the high command of Greys, and I'm done.

Recommended.

First of the Invaders!

Another 15mm sci-fi range that I've found at the back of the cupboard is Khurasan's "Alien Invasion".

At the moment, the range consists of three different types of infantry and one truly and utterly ridiculously huge transport (and yes, that is a 15mm tank for scale comparison).

Leaving aside the £50 piano stool shown right, the infantry are actually quite fun. The three different types are the Greys (little grey men available as scientists or armed), the War Caste (little green men) and the Kalinekt Warborg battle robots.

So far I have only had a chance to paint the Kalinekt Warborgs, but they have turned out very nicely indeed. There are two different types: a standard 'borg with a machine pistol and a heavy 'borg armed with a giant gatling-style cannon. Both types have several very characterful poses.

The 'borgs are about 20mm high, and I can't wait to get these chaps onto the battlefield.

Same figures, different angle

The Rest of the Itu'a

When you have your painting mojo fully engaged, you can churn out units almost at will!

Yesterday's post mentioned the first of the Itu'a units from the Itu'a box from the lead mountain, today's post is the rest of them: a platoon of kalat warbeasts and their supporting bio-mortars.

These are big figures for a 15mm range. Khurasan describes them as: "Massive, three-meter-tall Kalat warbeasts lumber amongst the myriads, one type providing even heavier fire support from arm cannons, another deadly close combat power with massive crab-like claws. A third type of massive Kalat deploys further to the rear, in bio-batteries of three, breeding toxic bio-mortar bombs in an egg chamber mounted on their carapace -- from these they feed the bombs into their arm mortars to launch toward enemy lines."

The figures in the picture are mounted on 2p pieces (just over 2cm across), so you can see how big they are. The bio-mortars are even taller.

So that's the Itu'a done for the moment, and so great was the impetus they provided that I've re-done my Hive gallery in the Q13 section of this website. Here's the Hive massed and ready for action:

First of the Itu'a

Having got my painting mojo back with the Astagar, it was time to pull the next box out of the lead mountain and see what was in it.

I have far too many boxes in the mountain at the moment: some of them literally unopened!

What tends to happen is that I happily paint and play for a couple of months and then suddenly realise that (a) I have money in my PayPal account and (b) there are loads of new releases that I haven't bought yet...particularly 15mm sci-fi releases that, if I don't buy now, could disappear forever if, as is so often the case, the manufacturer goes out of business. I then end up manically buying everything new that, of course, all arrives at once, and ends up in the lead mountain cupboard.

This particular box was from Khurasan Miniatures: a controversial company (Wikipedia IABSM scandal, TMP sock-puppet scandal) which produces an amazing range of figures, both historical and sci-fi. 

I have lots of both, and this particular box contained sci-fi figures from their Itu'a range: an insectoid/carapace-heavy race that I intend to include into my Hive army.

First up is an Itu'a Swarm: a platoon of "Myriads, who are smaller than humans but armed with long biorifles and a set of pincers with which they can more than hold their own in close assault".

These are very nice. Despite their ridiculously sized commander (at least 30mm tall) the main body are proper 15mm figures that paint up very nicely indeed. I've chosen to paint them in my Hive colours of various shades of dry-brushed red, but the picture on the Khurasan site shows what you can do with them if you can actually paint.

Next up are the Itu'a Kalat warbeasts: more scale creep!

Last of the Astagar...

...for the moment, at least.

These are the extra grenade-launcher and flamethrower types used either in small three-man (snake?) teams, one of each per platoon, or to augment the regular infantry squads.

With what I have painted already, I now have two full platoons of three eight-man light squads each, which I can make into standard weight nine-man squads by adding the bombardier (red shoulder flash) or heavy weight ten-man squads by also adding the flamethrower chappie (orange shoulder flash).

All I need now is to find some of the original Astagar MBTs and SP artillery that were available on the Kickstarter. Anyone got any they don't want? Anyone...?

Q13: Astagar Second Platoon Finished

I've finally had a chance to finish the second platoon of Astagar infantry. Lovely models to paint up, and a nice variety of poses as well.

The Astagar were originally produced by Critical Mass Games, but are now available from Ral Partha Europe...well, at least the metal figures are: the resin vehicles are not yet there.

I bought the Astagar through their launch Kickstarter, but have been kicking myself since then for not buying the AFVs and SP Artillery models at the same time. So, my usual plea: if anyone has any that they want to sell me, please get in contact (address is in the right sidebar somewhere).

Just the squad support weapons to paint up now, and then that's the Astagar project finished (well, until I can find some AFVs and SP artillery for them).

More Astagar

More from my latest project: a company of Astagar, the 15mm sci-fi snakemen originally from Critical Mass Games but now part of Ral Partha Europe's offering.

Here is the first of the two infantry platoons that I am painting: 

Really nice models that paint up well. I like the variety in poses and tail positions.

If I have one gripe, it's their size. I know they are designed this way, but the models are mostly easily 20mm tall, which makes them very large when compared to a standard 15mm human. Either humans are the shortest race in the universe, or the world of 15mm sci-fi wargaming is suffering from extreme scale creep!

It also means that they are quite difficult to base. I had to use the Warbases equivalent of a small FOW base for each model, which means that they will take up an awful lot of room on the tabletop. I shall just have to see how that turns out.

Anyway, I like them...and would repeat my request that if anyone has any of the Astagar MBT or SP Artillery models that they don't need, I'll happily come to some arrangement to take them off your hands. They're not yet available from Ral Partha. Admin@vislardica.com please.

First of the Astagar "Foot"

As, of course, they have no feet!

Anyhoo, here are the first of the Astagar foot (sci-fi snakemen originally from CMG and now available from Ral Partha Europe): the mortar support weapons.

Nice figures that paint up well: I only wish my painting skills/patience were good enough to do them justice.

And, as a reminder, if anyone has any of the Astagar MBTs or SP Artillery that they don't want, do please get in contact (admin@vislardica.com) and I'll happily come to some arrangement to take them off your hands.

Q13: Astagar Army List Now Loaded

As I'm busy painting up our viperous friends, I thought it about time I produced a Q13 army list for them.

That's now available on the Army Lists page of the Q13 section of this website, or by clicking on the picture below.

An interesting "light" army, better suited to raids and quick assaults than to a stand-up, toe-to-toe sustained fight. I wish now that I'd got the MBTs and SP Artillery models when the Kickstarter finished, as I can see me sorely needing these in the tabletop clashes to come.

So, if you have any Astagar MBTs and/or SP Artillery models that you don't want, preferably unpainted, but I don't really mind, then please contact me at admin@vislardica.com and I'm sure we can sort something out.

Incidentally, the Astagar list is the twenty-fourth now available for free for Q13. Plenty of AARs to read as well, and plenty of room for more AARs if you want to send them in...

Q13: More Astagar: Very Snakey

Those who follow this blog regularly will know that I am currently building a 15mm Astagar army for Quadrant 13, the company-sized sci-fi wargame published by the TooFatLardies. The Astagar are a range of man-sized snakes originally from Critical Mass Games and now held by Ral Partha Europe.

Last time's post featured the six APCs needed to transport my two platoons of armoured infantry. Lovely models, but not very snake-y: they could have been from any vaguely humanoid race.

This post features the two types of, well, walker is the equivalent, although I'm not sure that "walker" is an appropriate term to use where the Astagar are concerned! These are most certainly snake-y enough to do the term justice.

First up is the Viperia Powered Armour i.e. battlesuits for our serpenty friends:

These are lovely models that paint up really well. They were painted the same way as the APCs: an undercoat of green, a bit of brown sprayed in random patterns, then a heavy drybrush to bring out all the detail. Finally, a nice gloss green for the visor/windshield.

The only pain is actually building the things. They come in five parts:  tail/base; torso; two arms and the shoulder-mount. The arms and shoulder-mount go on okay (a mixture of superglue and PVA glue does the trick...although it can sometimes take a few goes to really get that concrete fix) but getting the torso to stick to the tail/base can be a little annoying. The torso isn't stand-alone (i.e. it doesn't balance upright) so you really do need to pin or support the join whilst the glue dries. 

I say a pain, but it wasn't that difficult really.

Anyhow...how big are these, I hear you cry? Here's a quick comparison shot with a 15mm H-35 tank from Battlefront:

Next up are the Volos Assault Mecha: either a bigger battlesuit, or some kind of robot/android:

Exactly the same comments apply as for the Viperia, except magnified by the fact that these are bigger and heavier! Here's a size comparison with the same Battlefront tank:

Loving these two!

And, before I forget, there's several variants to all these: including this version pf the Viperia which I will use as an electronic warfare or communications Specialist.

So that's the support arm of the army done. Highly recommended, although the Volos aren't available from Ral Partha at the moment. I can't wait to get them onto the tabletop!

First of the Astagar

Critical Mass Games are, unfortunately, no more: their ranges having been absorbed into Ral Partha's offering. This has meant that whilst many of their infantry codes are still available, their vehicles are not...or at least not yet, Ral Partha assure us. At least their ranges are still available, even in part, as it would be a real shame for such an innovative series of ranges to die out completely.

One of the last things that CMG did before their demise was to run a Kickstarter campaign for their Astagar range: a range of sci-fi Snakemen-with-guns originally found as only a pack or two within their Mercenaries range but, such was their popularity, eventually promoted into a full Kickstarter project.

I backed the project to the tune of £173 and, in due course, received most of my order plus reward. Not all, which was annoying but, as I didn't immediately open the box and check everything, was as much my fault as anyone else's!

What I did receive, however, was excellent: six squads (eight each) of snake-y infantry; a couple of command figures; two support weapons; six snake-y battlesuits; one snake-y comms battlesuit; two huge snake-y walker-equivalents; and six APCs. Oh, and if you're interested, what I didn't receive were any AFVs or SP artillery, but...no matter.

These, as I said, have been sitting in an unopened box under the painting table until, bereft of anything to do now that the four Blitzkrieg in the West books are published, I decide to hack into the lead mountain and paint up an Astagar army.

I'm painting everything at the same time, so all units are on the way at once, but here's the first off the production line: the APCs.

Very nice, but not very snake-y!

Very nice, but not particularly snake-y, I hear you cry. Well, you're right, but the rest of the range more than makes up for that.

For those interested, I painted these very quickly:  base coat green, then another base coat in brown in strips, wash, drybrush, done. They have, I think, come out pleasingly battered.

The original version

Some of you will note that these don't look exactly like the APCs featured in the original Kickstarter. You are correct: I tried the engines on the way they were designed, but they looked odd: a downwards-facing vent at the front. To my mind, the engines look better the wrong way round. That way you have a vertical vent at the front to take in the air, with a downwards-blower to pump it out as a jet at the back.

As they looked a bit plain, I've added a few spare decals, including some human-script numbers. Not right for Snakemen? Well, yes...but I'm claiming the numbers are superimposed by your targeting scanner! They also make the models look better and mean I can use them for more general purpose APCs rather than just Astagar-specific ones.

More Snakey-ness next time...

 

Mutant Ikwen Arrive!

Regular visitors to the site will know that one of my regular moans is that sci-fi figure manufacturers rarely produce a full range of figures: they usually produce enough to build an infantry squad, but after that you have to mix and match from other ranges in order to get support weapons, different types of vehicles etc.

The Chuhuac

Loud Ninja Games are better than most: their Chuhuac, for example, have a variety of infantry supported by gravbikes, really cool battlesuits, good-looking AFVs and APCs...everything you could need to represent a fast-moving rapid reaction or reconnaissance force. Cracking stuff.

Up to now, however, their Ikwen range has been limited to a set of what Eli has called militia: enough infantry-types to form a platoon but not much more. I use them as the technical support for the Chuhuac, usually having them positioned defending a supply point or landed transport vessel. Some rather nifty Ikwen terrain pieces are also available, but no support weapons, vehicles and so on.

My Ikwen Engineering Types

Late last year, however, Loud Ninja announced a new set of Ikwen figures: hardened fighters. These were another set of infantry, but this time Ikwen in full combat mode. Now I don't need any Ikwen 'hardened fighters', as that doesn't fit in with the way I use them, but I like to support the smaller manufacturers, and one can't moan on about having no variety if you don't buy them when the variety appears! I also quite fancied having my usual engineer-types suddenly morph into wild warriors ("never make the Ikwen angry") with a quick bit of on-table figure swapping.

The figures duly arrived and I've now painted them:

Ikwen Hardened Fighters

They are pretty nice figures, albeit a little rougher than their predecessors.

That, however, is not really the problem.

The problem is that they are a different size to the militia. Look:

Errrrr...

You can see that the new Ikwen are about a head taller than their forefathers. The height isn't the only problem: look at the difference in size of the calves, width of the chest etc. The Ikwen were big anyway (fully explained by their background) now they are huge...and they just don't have the proportions of a 15mm figure: they look...wrong for 15mm.

A related, and annoying problem is what this means for the basing. Note how the original militia Ikwen neatly fits onto a 5p piece, as do the vast majority of 15mm infantry. Now look at the billy-big-balls width of the stance of the hardened fighter: his feet are almost as widely apart as a standard 15mm human is tall!

Not a problem, I hear you cry, he's a very tall Ikwen.

Yes, but he doesn't fit on any sort of sensible base any more.

Billy Big Balls

Anyhow, I have them now, and will have to get them onto the tabletop to see whether they annoy me enough to get rid of them.

Scale creep is a problem with 15mm sci-fi.

Khurasan has a couple of lovely ranges that are quite frankly so 20mm as to be unusable (the Soriog for example), and now it looks as if the Ikwen have unfortunately followed suite.