I went over to Lard HQ last night to try out the new TFL divisional level Napoleonic rules that are currently in playtesting.
Although the game shares the same activation dice system as Chain of Command, everything else is new. The basic infantry unit is the battalion: three to seven bases of four figures each, with each figure representing about 120 men. Horse are organised in a similar fashion, with guns being either grouped into batteries or, a nice touch this, integral to the battalion they support.
As you would expect from any new Lardy product, although it has a familiar feel to it, it is a genuinely different game, not just a re-hash of one system to another period or scale.
In last night's game, Mr Clarke and myself played the early French (I forget the exact date), versus Alan playing the dastardly Austrians, no doubt seeking to strangle our infant republic before we had a chance to assume our rightful position as masters of all Europe. Our task was to wrest control of a ford and a bridge held by a smaller but still substantial enemy force. Here is the set up: