Great battle report from Tim Whitworth and the Like A Stone Wall wargames group, this time featuring a recent game taken from the September War II scenario pack.
Here’s the background:
Soviet troops consisting of the 112th Infantry Regiment, some 13.000 soldiers supported by fifteen T-26 tanks and fifteen guns, arrived at the village of Szack on September 28th.
The Polish force near the village numbered 4.000 men of the Border Protection Corp, including General Wilhelm Orlik- Rückermann, and sixteen anti-tank guns.
Having taken the village, the Soviets then charged the Polish positions with infantry supported by the T-26 tanks. The Poles waited until the Soviets were right on top of them before opening fire with their antitank guns, destroying eight tanks.
The Polish troops now launched an all-out counterattack: covered by their artillery, the soldiers of the Border Protection Corps charged at their enemies with bayonets fixed. By the afternoon the village was back in Polish hands.
The game played last Friday takes up the story from that point on. Charged with the task of retaking the village, the Soviets again attacked in force. Click on the picture below to see all…
[I still can’t believe that, using Anton’s materials as a starting point, I wrote 60 scenarios for Poland 1939!]
My second game at this year’s Operation Market Larden (the Evesham Lardy day) was a rather exciting game of I Ain’t Been Shot, Mum. The scenario, written and umpired by Mike Whitaker, involved a clash between British and German reconnaissance forces somewhere in Italy in around 1943.
Tim Whitworth and friends recently played scenario #06 from the Operation Sealion scenario pack: The Raod Inland.
It is day S2 of the German invasion and the reconnaissance battalion of the Wehrmacht 26 Infantry Division is heading towards the sleepy village of Herstmonceaux. The reconnaissance unit is light in vehicles and most of the troops are mounted on bicycles ‘liberated’ from a sports shop in Pevensey.
So far British resistance has been patchy comprising of pockets of home guard and the occasional unit of regulars but the British are now frantically attempting to form a solid defensive line to the north of the landing beaches.
What will this day hold in store for Hauptmann Ralph Sturmer and his company? Click on the picture below to see all…
Another fantastic Lardy Games Day: this time up in Evesham at Market Larden 7.
There were about forty Lardies present, playing a selection of beautifully terrained and figured games that are easily the equal of any demonstration game seen anywhere else in the world.
I had a very good OML7: got to the hotel in time to have a full breakfast, an excellent game of Chain of Command set in Malaya, then lunch, then an equally excellent game of I Ain’t Been Shot, Mum set in Italy, then a few drinks before the usual curry, and then more drinks. Polish that off with another full breakfast this morning, a good trip home, and the perfect day’s gaming has occurred!
I’ll do separate reports on the two games I played in myself, but here are photos of most of the games on show (I think I missed the Bag the Hun game off my picture taking for some reason):
Colossal thanks to Ade Deacon for organising everything as efficiently as ever.
This year is the 75th anniversary of the successful assault on Pegasus Bridge by glider infantry of the 2nd Battalion, the Oxfordshire and Buckinghamshire Light Infantry, British 6th Airborne Division, commanded by Major John Howard. The successful taking of the bridges played an important role in limiting the effectiveness of a German counter-attack in the days and weeks following the Normandy invasion.
The Soldiers of Oxfordshire Museum (SOFO) is putting on an exhibition to celebrate the anniversary, and it looks as if a few of us might be able to run a demo game of IABSM one weekend at the museum to help bring the event to life for the general public.
All the running for this is being done by friend Dave, so all I had to do recently was to take part in a playtest of the game to be run. Click on the picture below to see all…
Always nice to see people using my support material to play their games, so here’s an after action report from Tim Whitworth and the Like a Stonewall wargamers using the Sochaczew scenario that I wrote for the TwoFatLardies Summer Special 2017.
Set in 1939, Polish troops are desperately defending the town as the German infantry and Panzers sweep in. Click on the picture below to see what happened…
Another superb AAR from Desmondo Darkin based on his D-Day St. Aubin scenario.
This time, he and the South London Warlords are using a bigger piece of coast and a sandy beach instead of shingle. For rules, they used I Ain’t Been Shot, Mum! with Desmondo’s Chain of Command-modified activation system.
After a Soviet victory in the first battle of the campaign, this clash takes place around the small town of Osen. The Germans are holding out whilst their engineers set charges on the last remaining bridge , before withdrawing their remaining troops over the river and blowing the bridge to bits. They are outnumbered and face a swift Soviet attack that features plenty of T34s and SMG-armed tank-riders. The Russians need to drive through and capture the bridge.
Click on the picture below to see if the Soviets took the bridge.
Some of you may know that I am currently writing the I Ain’t Been Shot, Mum theatre handbooks for the Far East, starting with the Japanese armies that invaded the Pacific region: Malaya, Burma, the Philippines, Borneo, the Dutch East Indies etc.
All the research, particularly into the 7th (Medium) Tank Regiment that fought in the Philippines, inspired me to finally get around to painting the two boxes of Type 89 Chi Ro tanks that have been sitting in my lead mountain since Salute two years ago. These I bought from Troll Trader for the princely sum of £12 each: a huge discount off ratecard at only £2.40 per tank.
These went together really nicely: even the back sled-things weren’t too hard to build. Not only that, but this makes 23 tanks consecutively from Battlefront without a single piece missing. Given my previous rants about quality control, this is a real (and very welcome) improvement.
Painting was just a matter of following the patterns shown on the box art. I now just need to tone down the gloss lacquer a bit with some mat spray.
My only disappointment was that when I went to enter my new Type 89 tanks into my Japanese roster, I found that I already had five of them, bought and painted some time previously. Ah well: you can never have too much of a good thing!
Desmondo and friends play a slight variant of IABSM where dice rather than cards/chips are used to govern unit activation. Now whilst we don’t countenance such heresy here at VL, if it helps spread the Lard, then go, Desmondo, go!
This is a cracking little encounter written by the big man himself, Richard Clarke, back in about 2005. I actually have a Word version of the scenario, designed for IABSM v2, although where I got it from I have no idea!
Adolf himself has told his troops that “the Soviet Union is a rotten structure, that we only need to kick in the door, and the whole thing will collapse before us”. Click on he picture below to see if that’s true!
Another great Sealion AAR, but not this time from Karim and friends at the Stipsicz Hussars. No, this time it’s Tim Whitworth and his friends at the “Like a Stonewall” wargames group who are playing out the action.
Click on the pic below to see whether the Hyde Home Guard Platoon, under the watchful eye of their daring commander Major fforbes-Cole MC (retired) can defend Paddlesworth against the Fallschirmjaeger Hun.
Vis Lardica is a website devoted to wargaming and military history, with a special emphasis on the company-sized rulesets produced by the TooFatLardies: I Ain't Been Shot Mum (WW2); Charlie Don't Surf (Vietnam); and Quadrant 13 (science fiction)
Welcome to Vis Lardica, a not-for-profit website mostly dedicated to the company-sized wargaming rules produced by the TooFatLardies, but encompassing my other gaming interests as well.