IABSM AAR: Hauts-Vents at Cold Wars 19

Matthew Matic and friends ran a game of IABSM at Cold Wars this year. Click on the pic below to see a few photos, including one that shows just how much kit goes into to putting on a demonstration game of this quality…


I’m happy to add any other pictures or info people have about the game: usual address of admin@vislardica.com.


IABSM AAR: Happy Christmas!

This weekend just gone, John, Dave, Bevan and I re-fought the Battle of the Bulge scenario that we played a couple of years ago. You can read the AAR for that game here (opens in a new window).

I played the Germans in that one, but played the Allies today. A cracking game that was action, action, action from the moment battle was joined.

Click on the picture below to see all:

IABSM AAR: Pacific Island Invasion

A nice little after action report from Desmondo Darkin, orginally posted on the I Ain’t Been Shot, Mum Facebook page.

Not only do we get the first part of an AAR (the rest being lost in the mists of time!) but also some hints and tips on how to run an island invasion of your own.

Click on the picture below to read more…

IABSM AAR: Walking in a Winter Wonderland

Quite appropriately for whether we have been having recently, Tim Whitworth and the Like A Stone Wall wargames group raided the 2005 Summer Special for a scenario with which to play their latest game of I Ain’t Been Shot, Mum!

Not much commentary, but some lovely pictures of their terrain and models. Click on the pic below to see all:

IABSM AAR: Blenneville or Bust #4G: Belle Maison

Bruce Romanick posted another IABSM AAR on the IABSM Facebook page.

Following on from their last game using the Blenneville or Bust! scenario pack (scenario #3D: Saint Melotte) this time the SAGE group played scenario #4G: Belle Maison, where both the Germans and the Americans are aiming to the occupy the same village in the valley.

According to Bruce’s post, which I hope he doesn’t mind that I reproduce here, the Yanks managed to push the German out of the village, with an opportune air strike taking out a Panther. A minor US win after 3+ hours.

IABSM AAR: Anzio #13: Aprilia

Cracking game of I Ain't Been Shot, Mum fought this weekend just gone.

We used scenario #13 from the Anzio: Wildcat to Whale scenario pack featuring the action on 8th/9th February 1944 as the Germans advanced on Aprilia (the Factory).

Click on the picture below to see all:

IABSM AAR: Blenneville or Bust! #5M: Chemont

Another great battle report from the excellent blog of Sergeant Steiner. 

Here, he and his friends play scenario #5M: Chemont from the Blenneville or Bust! scenario pack: involving a clash between Fallschirmjaeger and US armour.

My enjoyment comes as much from working out which BoB scenario the game is taken from as reading the report itself! Blenneville or Bust!  is a pyramid campaign involving five levels, so there are thirty-one possibilities in all. There's no mention of the name of the village in the report, but only the village of Chemont has a layout like that shown in the picture below. That means it's one of #5B, #5F or #5M. Only #5M involves German Fallschirmjaegers, so scenario #5M it is!

Click on the pic below to see all:

IABSM AAR: Whitaker on Tour!

Last Friday, The Centurions Wargame Group played host to fellow Lardy Mike Whitaker, who volunteered to run a demo game of IABSM. The game was held at The Source Comics and Games in the Twin Cities.

A company of infantry with armor support on each side provided an afternoon of great entertainment. Click on the pic below to see all.

IABSM AAR: All American #10: Neuville au Plain

Another great after action report picked up from the IABSM Facebook page.

This time, Desmondo Darkin leads his Luftlande Grenadiers into action against the 82nd Parachute Infantry Regiment in a scenario taken from the All American scenario pack.

Click on the picture below to see all:

LCVPs for the Pacific Theatre

Regular readers will know that I recently painted up a company of Landing Vehicle, Tanks  (or Amtracks) as part of an attempt to satisfy a friend's craving for a bit of War in the Pacific action. Planning the game, I realised that I only had three Landing Craft, Vehicle, Personnel (LCVP) to accompany the Amtracks into action, but had a box of another three buried somewhere in the lead mountain.  

I still had a whole week to go before the game (it was today:  cracking game, AAR on here tomorrow or Monday) so thought I could just about get them done in time. I'd already painted three, so another three should be relatively simple.

Well, yes, in theory, but I had, of course, forgotten that Battlefront aren't interested in the Pacific War any more, so have let the molds go to wrack and ruin whilst they concentrate on Team Yankee. Never have I seen do much flash on so few models in a box set...and whilst I can clean them up in an hour or so, it was still an hour of painting time wasted. 

Worse, one of the strips of infantry was missing: a real pain as there was no way I could get a replacement in time.

I know Battlefront are great and all that, and a huge part of my collection comes from them, but it's things like the above that make you just go "grrrrrr" and do everything you can to support their competition.

Anyhow, I cleaned up the figures, substituted spare truck-passenger figures for the missing strip (see if you can spot them!) and got the little craft done in time.

Lovely models but, please Battlefront, if you're going to go all "the Hobby" on us, get your basic quality control right first!

Amtracks for IABSM

Last time I asked one of my regular gaming group what he fancied playing next time we got together, he said that he'd very much like to do an amphibious assault in the Pacific. That, at the time, was a bit of a "no can do, amigo", so we ended up getting as close to it as I could with the Gela game that you can read about here.

The request, however, stuck with me. I had Americans, I had Japanese...all I needed was an island and some of the specialist landing equipment that the Marines used.

As is so often the case, that great supermarket that is Salute provided all. I picked up a beachfront gaming mat and, at incredibly cheap prices, the Gator's Amtracks boxset and a box of another three American landing craft. With the promised game looming (next week) it was time to build and paint up the Amtracks.

When I first opened the box set, I was, to put it blankly, deeply impressed. The box contains seven hulls, and fourteen top decks, allowing you to build either the LVT A(1) version with the Stuart turret (37mm gun) or the LVT A(4) version with the HWC M8 turret (75mm gun)...with the two top decks being interchangeable meaning that you could field one to seven of each vehicle in any particular game. Now that, I thought, is a well thought out, good value offering: jolly well done Battlefront.

I still think that, but unfortunately have to give Battlefront full marks for the intention but a much, much lower score for the execution :(

Now I'm not a brilliant modeler, but I can build most 15mm kits, and can even drill and pin large walkers together so that they stand up unassisted. I have built a thousand tanks, quite a few buildings, a handful of aircraft, loads of sci-fi stuff...you name it...and I've built kits based on resin, metal, plastic, wood...you get the picture.

Could I get the top decks of these Amtracks to fit into the hulls? Could I bollocks, if you'll excuse the expression.

They just don't bloody fit. 

As I don't have some kind of rotary grinder thing (how careless of me!) I had to file and carve, and carve and file, and eventually just goddamn-well hammer the decks into place, with resultant cracked hulls, damaged tracks etc.

They just don't bloody fit, I say again!

I ended up abandoning my happy thoughts of having fourteen decks interchangeable on seven hulls, and knock together a platoon of three A(1)s, a platoon of three A(4)s and a command A(1). No interchanging: all firmly hammered/glued/green-stuffed into place.

Okay, so they look good, and I still have seven cracking vehicles, but I haven't got what I was offered, and I'm miffed. Anyway, buy at your own peril, and here's my finished tanks:

Oh, and the box doesn't come with any decals either: I had to find them all from spares...but I'm just being narky now!