IABSM AAR: Operation Compass #04: Nibeiwa

A quick battle report from the Stipsicz Hussars, whose excellent blog can be reached by clicking here.

The Hussars return to the sands of the Western Desert to play out the fourth scenario of the Operation Compass scenario pack: the British/Indian attack on the camp of Nibeiwa.

Click on the picture below to see all:

Those of you who read the report will note that the Hussars comment that all the scenarios in the Compass pack so far seem very biased towards the British.

Well, that's because they are designed that way for two reasons: firstly, they are historically accurate; and secondly, the idea is to give the British players the sense of superiority (and the Italian players the sense of inferiority) that were such characteristics of the campaign as a whole. It gets more difficult for the British as the pack goes on!

IABSM AAR: BoB #3D: Zhena

The first battle report from the games of IABSM that I ran at this year's Operation Market Larden games day in Evesham.

For those not familiar with the event, some thirty Lardies gather deep in the heart of tractor country for a day of superb gaming followed by a curry and the usual mild drinking session! My thanks, as always, to Ade for organising the event so well.

Back to the action.

My morning game featured scenario 3D from the Bashnya or Bust! scenario pack: a small German force holds the village of Zhena during Operation Bagration. The Soviets are attacking in large numbers, but reinforcements are on the way. Will the vital road junction be held?

Find out by clicking on the picture, below:

IABSM AAR: North of Sitaria by Mark Luther

Another great AAR from Mark Luther, this time using one of the scenarios from Chris Stoesen's Campaign for Greece scenario pack as the basis for the game.

As Royal Engineers rig a vital bridge for demolition, a German motorcycle recce force hoves into view. Will the charges be laid and the bridge blown in time? And even if they are, what about the next bridge?

Click on the pic below to see all:

CDS AAR: CDS at Call to Arms 2015

Last week, I mentioned Dan Wade's superb blog Wade's World of Wargaming. Well, last year, Dan put on a Vietnam demo game at Call to Arms using Charlie Don't Surf!  and a mash-up of a couple of scenarios from the CDS scenario pack, Surf's Up!

Dan reported on the demo game, and how he later played it through to a conclusion at home, over a series of blog posts which (and I hope he doesn't mind) that I have combined into one glorious battle report.

Click on the pic below to see his superb terrain and figures:

IABSM AAR: Slim River

Scenario #10, Slim River, is one of my favourite battles from the Fall of the Liongate scenario pack for I Ain’t Been Shot, Mum.

Taking place on 7th January 1942 (i.e. a month after Pearl Harbour), the Japanese have been hammering down the centre of Malaya, smashing most British Indian troops aside, and slowed only by the efforts of some Gurkha regiments and the Argyll and Sutherland Highlanders. To continue their advance, they launch a sudden thrust down the single road that leads to the village of Trolak, their objective being the bridge there over the otherwise impassable Slim River.

Click on the pic below to see if the Japanese manage to take the bridge:

IABSM AAR: The Road to Fort Capuzzo

The Stipsicz Hussars play another of the scenarios from the Operation Compass scenaripo pack for I Ain't Been Shot, Mum!

This time they play the first scenario in the pack: the Road to Fort Capuzzo, featuring a British attack on a position manned by Italian/Libyan colonial troops. Click on the pic to see all:

CDS AAR: Playing the Beanball

Another great Charie Don't Surf  battle report from Penfold, this one using scenario #06: Playing the Beanball from the Surf's Up scenario pack.

Here the Communist forces learn an important lesson about playing as insurgents rather than playing as regulars...

Click on the Surf's Up cover, below, to see all:

 

CDS AAR: The Great Rice Hunt

Here's a battle report for Charlie Don't Surf from 2011, trawled from what looks like a bit of a defunct blog: the Tao of Lard.

It's a couple of reports from 2011 covering The Great Rice Hunt: the first scenario from the Surf's Up scenario book. Click on the pic below to see all:

Incidentally, I would just like to add that it's worth noting that blogs are hard work to maintain. Even if 'real life' doesn't get in the way, it's hard to keep posting day after day or even week after week or month after month.

That's one of the reasons for this site: it's become an archive of writings about the TooFatLardies' company-level rules from all over the place, and that to such an extent that more and more people are sending me their AARs direct.

I do always try and contact people before copying their material here...but so many blogs have no way of directly contacting the owner anywhere on view, and I don't want to ask via a comment for all to see: just too embarrassing. So I hope in this instance the blog owner doesn't mind me resurrecting his content in this way. My contact details are on the left if needed.  

IABSM AAR: Fall of the Lion Gate #04: Jitra

I umpired a tremendous game of I Ain't Been Shot, Mum! on Saturday!

Using the fourth scenario from the Fall of the Lion Gate scenario pack for Malaya and Singapore, the game focussed on the British defence against the main Japanese advance down the Malayan pennisular on 11th December 1941.

Previously the Japanese of the Saeki Detachment have chewed through the British Indian troops at Ban Sadao and The Ledge (cf) but now come up against somewhat stiffer opposition in the shape of 2/1 Gurkha Rifles...

Click on the pic below to see all:

15% Off Sale at the TooFatLardies

For those who need to buy some more Lardy products (cough, my scenario books, cough*), Rich is running a 15% off sale over at the main TooFatLardies webstore. You can get there by clicking here.

Not sure how long the sale will last: Rich says until he's finished the Xmas Special...so Easter then!

*all my scenario books are updated for IABSMv3...and if you don't fancy them, there's always Q13!


IABSM AAR: Les Attacques

Vaggelis has begun playing his way through the Defence of Calais scenario pack, beginning  with scenario #01:  Les Attacques.

It is May 1940, and with British troops being evacuated from the beaches at Dunkirk, the ancient port of Calais stands on the critical western flank of the Anglo-French lines. In a desperate bid to shore up this flank, Churchill has committed the British 30th Infantry Brigade to defend Calais to the last...

Click on the picture below to see the full AAR:

IABSM AAR: Action in the Far East: Ban Sadao

Cracking game of I Ain't Been Shot, Mum! at the weekend, with a scenario from the Fall of the Lion Gate scenario pack.

See if the British can stop the Japanese advance into Malaya at the village of Ban Sadao. Click on the picture below to see the whole report.

Chain of Command: Another Pint-Sized Campaign Released

Yesterday saw the release of another pint-sized campaign scenario book for Chain of Command: The Scottish Corridor.

This supplement focuses on a German counter-attack on the salient held by 15 Scottish Division on the Odon river in the latter stages of the war. As ever, it is available for £3.60: the price of a pint in Richard's local.

Here's the blurb from the TooFatLardies website:

"The Scottish Corridor is the fifth Pint-Sized Campaign for Chain of Command, designed to be played using the campaign handbook, At the Sharp End.  

"Twenty nine pages long, The Scottish Corridor follows the established Pint-Sized Campaign format, with an overview of the forces involved on both sides, their deployment shown on period maps and the course of the campaign described in detail before going on to present a mini-campaign covering the initial German counter-attack against the narrow corridor projecting down to the Odon river and Hill 112.  A mixed force of two Kampfgruppe attack in the hope of isolating the British spearhead and restoring the line.    

"The campaign is a total of six game tables with the duration running between six and eleven games.  Briefings are provided for both sides, along with measurable objectives, period maps, force and support option listings and everything you need to play this campaign through to its conclusion.  

"Like all of our Pint-Sized campaigns, this is available for the price of a pint in our local pub.  We're sure that you'll agree, that is great wargaming value!"

You can buy The Scottish Corridor from here.
 

IABSM AAR: Pouppeville

Superb After Action Report from Carojon featuring a game  based on one of the scenarios in the All American scenario pack.

The tiny village of Pouppeville covered the end of one of the four designated exits from Utah beach on D-Day, so members of the US 82nd and 101st Airborne Divisions were dropped behind Utah beach to help in the clearing and securing of the area prior to the landing of the seaborne troops.

See how they do by clicking on the picture, below:

CoC: Operation Martlet Scenario Pack Released

Although we don't really do Chain of Command (or CoC, as it's known) on Vis Lardica, I've played the game a handful of times and always had a great deal of fun.

I'm pleased, therefore, to post about the latest TFL "pint-sized campaign" scenario pack for CoC, Operation Martlet, released today.

From the TFL website:

"Operation Martlet is the fourth of our Pint-Sized campaigns for Chain of Command, designed to be played using the campaign handbook At the Sharp End.  

"Twenty eight pages long, Operation Martlet follows the established Pint-Sized Campaign format, with an overview of the forces involed on both sides, their deployment shown on period maps and the course of the campaign described in detail before going on to present a mini-campaign covering this combined arms operation launched by the British 49th Division immediateloy prior to Operation Epsom to seize the Rauray Spur from the defenders from 12 SS Hitlerjugend.    

"The campaign is a total of six game tables with the duration running between six and eleven games.  Briefings are provided for both sides, along with measurable objectives, period maps, force and support option listings and everything you need to play this campaign through to its conclusion.  

"Like all of our Pint-Sized campaigns, this is available for the price of a pint in our local pub [Editor's Note:  Â£3.60 at time of posting].  We're sure that you'll agree, that is great wargaming value!"   

Click here to go straight to the TFL shop and buy Operation Martlet.
 

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