AAR: The Drive On Minsk
/Originally posted 22nd January 2012
Some lovely 20mm action from Tony Hobbz: it's Operation Barbarossa time!
Some lovely 20mm action from Tony Hobbz: it's Operation Barbarossa time!
Pascal posted a few pictures of a game of CDS that his group ran at the Nerviens convention in northern France.
Great Eastern Front Winter Warfare AAR from Kev: fantastic scenery and figures.
A couple of Wespe self-propelled guns for my nascent later war German force. These are Battlefront miniatures, and painted up very nicely indeed.
With the forthcoming launch of my IABSM-based, company-sized, sci-fi rules, I also spent a lot of time painting sci-fi figures. The biggest holiday project was painting up the Chewks from Khurasan: they are cracking models a bit like the Jawas from Star Wars.
One of the best things about Khurasan is that they make an effort to produce figures that will give you more than just infantry squads: as a rule, each of their ranges (and they have many!) have infantry, command, support weapon and vehicle models...and lovely models they are too. Particularly good are the Chewk drilltanks: vast tunnelling AFVs which come with option to have a chewkannon artillery piece mounted on a boom arm. Here they are in troop carrying mode: click to go to the gallery to see the whole range.
Other manufacturers are also realising that they need to produce entire ranges rather than just infantry squad models. Highlander Studios, manufacturers of the excellent Space Bug range, have augmented their basic offering with anti-tank, anti-aircraft and flamethrower teams: also painted up over Xmas.
Finally we go back to Khurasan again for some APCs for the Karkarine Landser "shark-headed" infantry from their Pelagic Dominate range. Called, appropriately, Karkwagons, these are all plastic kits that are really nice to paint. They seem a bit small for the size of the Karks themselves i.e. it looks like it would be a tight fit to get a squad of seven inside...but they will look good on the tabletop anyway!
So that was Christmas 2011: a couple of cracking games of IABSM3 (see the AAR below) and a load of painting. About 150 foot and nine vehicles: not Kev standards, but not bad! Roll on 2012!
Originally posted 1st January 2012
An AAR from the last battle of 2011. A tale of mismatched sides and an attempt at shameful gamesmanship!
A magnificent day's gaming today!
It's always nice to welcome a new player to your favourite set of rules, so I was very pleased to be invited round to new-to-IABSM Paul's house for a game.
Here is the report of how we played the "A Canadian VC" scenario from the IABSM3 rulebook not once, not twice, but three times in a row. I'm shattered!
A great Charlie Don't Surf AAR from Benito in Spain...and even on Christmas Eve I covet that tabletop!
My final scenario pack updated for IABSM3 takes us to Libya and the opening phase of the war in the Western Desert: Operation Compass.
Tanks for my mid- and late-war Germans. I'm still not happy with the late war camouflage...but I'm getting happier!
It's off to Sicily for two great AARs covering battles from the Sicilian Weekend scenario pack.
First, Brian Cantwell takes us along the Road to Scoglitti, where US Airborne troops take on Tigers with nothing more than grit and determination.
Secondly, Robert Avery (i.e. me) follows the fortunes of the same paratroopers as they fight for their lives along the Biazza Ridge. The Tigers are on the rampage again!
The Road to Scoglitti
The Biazza Ridge
Ed Sturges takes us to Normandy for another great IABSMv3 battle
Two Charlie Don't Surf after action report from Benito in Spain
The Great Rice Hunt
Playing the Beanball
A great AAR from the pen (and camera!) of my good friend, Kev. His first game of IABSM3
The next two scenario packs updated for IABSM3 Sicilian Weekend (Operation Husky) andAnzio: Wildcat to Whale:
One more whacky French unit! This time anti-tank guns mounted on trucks:
My first game of IABSM3, using one of the "IABSM3 compatible" scenarios from the newly revised Vyazma or Bust scenario pack.
The next scenario pack updated for IABSM3 is "Bloody Burma".
"Bloody Burma" contains an extensive history of the Japanese invasion of Burma in 1941/2, accompanied by twenty-four unique, company-level scenarios designed for “I Ain’t Been Shot, Mum!” but easily adaptable to other systems. It includes attacks, counter-attacks, encounter battles, fighting retreats, ambushes, and even an attempt to rescue POW’s!
“Bloody Burma” begins gently with a couple of infantry-only actions in the jungles of southern Burma, but rapidly progresses to full scale combined arms warfare (infantry, tanks, artillery and aircraft) on the plains and in the dense woods around Rangoon. Finally, the action moves to the high ground and river valleys to the north of Burma , as British, Indian and Chinese troops desperately try and hold off the rampaging Japanese for long enough to make their getaway!
Each scenario contains a background history, maps, a full game briefing, and a full briefing for each player. Simply print out the pages you need, unpack your figures, set up the table, and away you go! There's plenty of information given with each scenario, allowing easy conversion to other systems.
"Bloody Burma " contains the following scenarios: Operation Yacht; Kawkareik; Moulmein ; Paung; Kuzeik; Danyingon; The Yinon Road; Bilin; Pagoda Hill; Mokpalin; Payagyi; Pegu; Taukkyan; Pyuntaza; Henzada; Kyungon; Shwedaung; Kokkogwa; Myingun; Yenangyaung; Htuchaung; Kyaukse; Monywa; and Shwegyin.
Some Battlefront French. With the launch of the Blitzkrieg book, they brought out all these weird and wonderful units...and these are a prime example. These are Autocannon de 75mm mounted on De Dion trucks. I'm not sure how long they'll last on the battlefield, but I do love the look!
Here we have some more later German panzers: this time Panzer III Ns. These are Battlefront again, but I'm not really happy with the paint job. The base coat has too much dunkel and not enough gelb, and the stripes are a bit 'in your face'! Might be time to invest in another Zug...
Vis Lardica is a website devoted to wargaming and military history, with a special emphasis on the company-sized rulesets produced by the TooFatLardies: I Ain't Been Shot Mum (WW2); Charlie Don't Surf (Vietnam); and Quadrant 13 (science fiction)
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