AAR: Retimo
/Originally posted 3rd January 2014
Here's the final Whisperin' Al IABSM AAR downloaded from his blog. It's short but sweet, and covers action on Crete during the German airborne invasion.
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Here's the final Whisperin' Al IABSM AAR downloaded from his blog. It's short but sweet, and covers action on Crete during the German airborne invasion.
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I mentioned below that Whisperin' Al's blog had a CDS battle report in it. It's only a short one, covering an attack on a Free World firebase. Here it is...
I've finally got around to completing the Praesentia army list for Q13, based on the superb range of figures from Critical Mass Games.
I've been wanting to do these for some time as I am strongly tempted to make them my next sci-fi army purchase. They are the first Tech 4 army to be included within the lists, and have some excellent chrome to make them complete.
Here's a picture of the box set showing the basic robot infantry force with Praesentia Big Men and various drones for support.
Those of you who regularly visit VL (bookmark us now!) will know that I love finding and collecting After Action Reports from all over the web. I especially like seeing how other people interpret scenarios that I have either written of played. So I was very happy, yesterday, when I found Whisperin' Al's blog which has several AARs for either IABSM or CDS.
Here's the first batch covering scenarios from the Defence of Calais and Sealion scenario packs. Lovely photographs of well set up tables and nicely painted figures. More to follow.
Coulogne
Coulogne Redux
Rearguard at Pevensey
Some Christmas painting: I've added some Leichtgeschultze 40 recoilless rifles to the Fallschirmjaegers. Thinking about it, I should have used a slightly different yellow for the guns and for the base smock colour; and camouflaged the guns as well. Lesson learnt: laziness always leads to a slight feeling of dissatisfaction!
Paul Scrivens-Smith reports on the game that he and his fellow Lardies will be taking around various shows next year. From the East African theatre, it's the attack on Sanchil and Brig's Peak by 1/3rd Punjabis on 10th February, 1941.
Excellent pictures again!
Second, we have the Type 94 Tankette for the Japanese. Typical Battlefront tank model but, again, seemed to fit together more easily than usual. I also like the command figure. The Type 94 wasn't used in the invasion of Malaya and Burma, my usual theatre, but will be useful elsewhere I'm sure. Again, recommended.
More Christmas painting: this time figures from Battlefront's range covering the pre-war battles between Japan and the Soviet Union.
First up we have the SU-12 battery: Gaz trucks with a 75mm field artillery piece mounted on the back. These are nice models that are much easier to build than others that I have done, particularly in the way that the wheels went on and the gun went together. The Su-12 was used during the Great Patriotic War as well, so great for Barbarossa scenarios too. Recommended.
Benito provides us with another CDS battle report, this time featuring a riverine action based on the additional rules outlined in the TFL 2011 Summer Special. Some excellent photographs of some equally excellent terrain and figures.
Some AA support for my Gitungi.
Anyone who has ever played Q13 knows that a bit of AA is absolutely vital, but so few ranges include appropriate figures. Here, Micropanzer's Gitungi are enhanced with a GZG hover vehicle mounting some sort of AA missile launcher.
Incidentally, Jason at Micropanzer is working on his next set of Gitungi releases, so hopefully a fuller range will be available soon...
New Gitungi Soon
The first of my Christmas painting: the German field kitchen from QRF, with a couple of customers from Peter Pig's 'German Infantry Eating Lunch'.
The kitchen itself is really nice: a good cast with plenty of character. The two chef models are horrible, though, no definition to the faces. The Peter Pig figures are exactly what you'd expect: well cast infantry in imaginative poses with the usual open mouths...more appropriate than normal here.
Useless for wargaming, but absolutely necessary for the serious wargamer, I also like the way the vignette makes it look as if the chef is being taken to task for the quality of his food!
I'm trying not to start any more sci-fi armies for the moment, concentrating on completing the many that I have already.
This is actually harder than it sounds, as some of them don't actually come from complete ranges and have to be filled in as and when I come across something appropriate. For example, Khurasan's ambulatory plants, the Vornid, are lovely, but the 'range' only consists of a few infantry poses. I've already added Hydra's Slishians as command figures, and am now waiting for a package from Ravenstar with some 'Horrids' to add bio-vehicles.
Anyway, first up in the gap-filling are some command figures for Critical Mass's Protolene Khanates:
A cracking AAR from a scenario from the Blenneville or Bust! scenario pack.
It's scenario 3A: Near Chemont, and the lead elements of an American armoured division are tasked with securing a vital crossroads...
Here are a couple of comments that have recently appeared about my IABSM scenario pack Blenneville or Bust! on the TFL Yahoo Group:
I am about to start Blenneville (which I think is probably one of the finest wargaming scenario books I have ever come across in three decades of wargaming).
Justintonna 17/12/13
It was only when playing Robert's Blenneville campaign after many years that it hit home how good IABSM is.
Craig Ambler 09/12/13
Most kind, Gentlemen!
My Invasion Earth games are based on various alien races invading the Earth towards the end of WW2. Opposing the various aliens are my US troops, augmented by Clockwork Goblin's excellent range of Weird World War 2 figures.
Here are the Goblin's latest releases for the US force: Hyena light jump walkers for the soon-to-be-released Firefly jump troops, and some rocket-launcher types for the powered armour infantry company HQ. Highly recommended.
Hyena Light Jump Walkers
Infantry Command element
A new army list for Q13 based on Khurasan Miniatures range of futuristic Soviets: the Nova Respublik.
This is a very nice collection of figures with plenty of options. There are some good, solid infantry backed up by proper support weapons and a brilliant high command set. Four variants of the same basic medium tank chassis, two APCs, one general transport, and the absolutely super Doe gunship. Add in walkers and robot guns, and you have everything you need to build a rounded company and supports.
Here's the gunship:
I have now finished my platoon of Hauk airmobile troops. These are superb figures by Khurasan that go really well with my existing Harook.
One can see the Harook as descendents of the prehistoric Titanis or giant terror bird, with the Hauk as descendents of raptors such as hawks and eagles, both species living together in reasonable harmony, one on the plains of their home planet, one up in the mountains.
To celebrate the arrival of the Hauk, I've also updated the Harook army list to include them as an airmobile option, using the equally superb Aerie dropships mentioned below on 8th November.
Craig Ambler returns to Carroceto to play scenario #15 of the Anzio: Wildcat to Whale scenario pack.
A huge game of IABSM involving masses of figures as the Germans attack the Allied troops desperately holding the town.
I'm pleased to announce the release of my latest scenario pack: Five Planets.
Five Planets is a campaign and scenario pack for Quadrant 13 (Q13), the company-sized, sci-fi wargame rules from the TooFatLardies.
The pack contains twelve scenarios set within the Pankova solar system, with two adversaries fighting over its priceless resources. The action begins on Peach, the outermost planet, a most desolate, moon-like place but the gateway to the system, then moves through the asteroid belt to Cheteria, the ice planet. After Cheteria comes Three, the garden world that feeds the system, followed by D’Var, the desert planet whose sands conceal vast seas of valuable oil. Finally the campaign climaxes on fiery Adeen, closest to the sun, but the source of limitless power.
The campaign is designed to be played through twice: with each player first taking the part of the race invading the Pankova system, the Attackers, and then taking the part of the incumbents, the Defenders. Be warned, sometimes the Defenders are attacking, and sometimes the Attackers are defending: as first one side then the other gains an advantage.
Although written for Q13, Five Planets can be easily adapted for any sci-fi rules system. Each scenario contains a full game briefing, a map, and then a briefing for each player, including a description of the forces available. All players need to do is print off the appropriate pages for the scenario that they want to play, set up the battlefield, break out the figures, and away they go. As the army lists given are generic, players can use them to play any sci-fi army that they choose: whether based on a particular range of figures, background from another ruleset, background from a film or book, or even a background that they have made up themselves.
So set your weapons to exterminate and prepare to do battle: there’s glory to be won on the Five Planets!
Topi continues his East Africa campaign with another clash between British and Italian colonial forces.
Looks like some nasty blue-on-blue action!
Vis Lardica is a website devoted to wargaming and military history, with a special emphasis on the company-sized rulesets produced by the TooFatLardies: I Ain't Been Shot Mum (WW2); Charlie Don't Surf (Vietnam); and Quadrant 13 (science fiction)
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