TTS AAR: Assyrians and Egyptians Clash Twice

With lockdown restrictions easing, I was able to get in a couple of games of To The Strongest, with the width of the wargames table operating as an automatic social distancing device.

Friend Bevan and I decided to use the Egyptians and Assyrians: we’d have two games, keeping the terrain constant, swapping sides for the second game.

We opened with me commanding the Assyrians.

The Assyrian cavalry was massed on the right wing

I deployed in very much a traditional way: infantry in the centre, mounted troops on the wings. Wary of all the Egyptian light chariot units, my plan was to keep my line very much together and advance just into bowshot as one entity, aiming to concentrate fire from several units on any Egyptian lights that came into range and relying on the fact that one kill would knock one out.

The Egyptians massed all their chariots on their left wing, spreading their infantry across the battlefield from there. One thing I did immediately notice was that there were an awful lot of Egyptians on the table: a consequence of my smaller numbers of heavier, more veteran troops.

As the game began, the Egyptian chariots in front of my left wing faltered: apparently refusing to move until some bizarre religious rite had been fulfilled. This allowed me to advance forward so the flank of my line was protected by a piece of impassable ground.

The Egyptian chariots say “no”!

Eventually they did start to move forward. Well, some of them did. Bevan’s Guard Chariots turned smartly to their left and attempted the old switcheroo: heading for the other side of the battlefield. Although sometimes a successful ploy, this time it wasn’t. All that happened was that his elite troops spent the entire game shifting from right to left and never saw any action at all!

“Why not?” I hear you cry, “It can’t have taken that long to traverse the field!”. Correct, but in the meantime his other chariots had moved forward piecemeal and, as I had hoped, I was able to wipe them out with bowfire one by one. This left the Egyptian right wing hanging, with my veteran heavy chariots ready to pounce like the wolf upon the fold, to use an apt analogy. Bevan ordered a general retreat before this could happen!

The situation just before the end. Imagine the Egyptian chariots you can see at the top of the picture are no more, and my heavy chariots have swung round to flank the Egyptian line. The other Egyptian chariots are out of shot off to the right somewhere.

Game Two

For game two, I took the Egyptians. I deployed my chariots in a long line across the centre of the battlefield with my infantry in columns on either side. My plan was to advance together, shoot the enemy with my bows, and then have the infantry curl in from either side as he chased my evading light chariots.

Lure them into the centre, curl in from the sides.

What can I say except for the fact that it almost worked!

This was a terrific game that went on right to the point where both sides had only three victory coins left each. Both sides lost their camps, and both sides had many chances to finally polish the enemy off. In the end, Bevan gained the advantage, finishing me off by killing my last chariot unit with general attached.

My deployment was good, but I didn’t quite manage the infantry-curl-rounds correctly, being a little late on both sides i.e. I’d use this tactic again, but get the infantry into action a bit sooner.

Brilliant game, though!

Pharoah and the Shardana Royal Guard go into action

Robert Avery