AAR: Fix & Destroy
/Originally posted 17th November 2012
An excellent Charlie Don't Surf AAR from Benito and his friends in Spain. Some lovely photos.
An excellent Charlie Don't Surf AAR from Benito and his friends in Spain. Some lovely photos.
Well, Benito and his friends in Spain are playing through the Vyazma or Bust campaign almost too fast for me to keep up with their battle reports!
Here are the AAR from the second and third games in the campaign.
First up is Belyj, second is On The Road to Pochinok.
Belyj
On The Road To Pochinok
Benito turns his hand to the Second World War, and the first scenario from the Vyazma or Bust! campaign: Izdeshkovo.
Not a good result for the Germans!
A set of three Jagdpanthers for the later Germans. Here I think I used the wrong yellow as my dunkelgelbcolour, so the tank hunters have come out in a rather funky pattern!
The Engineer Support Platoon for the Americans.
The last of the Soviet 'planes from the Old Glory Lil' Flyin' Fokkers range: the MiG 3 fighter.
An excellent Charlie Don't Surf AAR from Benito and his friends in Spain. Some lovely photos.
A couple of battle reports from Norseygamer. These are both played solo in 20mm on an enormous 8" by 4" table!
Both are from scenario packs. The first is our first AAR from the new Blenneville or Bust! supplement (see below): British tanks and infantry attempt to capture Avaux.
Avaux from Blenneville or Bust!
Vyazma from Vyazma or Bust!
The second is from the Vyazma or Bust! supplement: the climatic battle in the campaign set on the outskirts of Vyazma. The Germans are attacking, and get a bit of a shock when the Soviet armoured train de-cloaks!
"Already got mine – fantastic – can't wait to get them on the table. Well done Robert!"
"Downloaded mine to my tablet over lunch today and started to read it over. It's absolutely terrific. This is a campaign I'd love to get going on. All I need is a couple of enthusiastic players. Great work by Robert Avery."
"Just got it. The amount of work that has gone into this is incredible. It can quite easily be the basis of a 'finite' project if there is such a thing in our hobby. The blinds are provided to print out and there is a table detailing how many of each troop type is required for the whole campaign.
All the tables look to be 6x4 too. Superb"
"I agree …after a quick look over it looks absolutely brilliant…love the maps and scenarios and would be easily adapted to any system. Hugely professional looking product in keeping with everything I've got recently from the TFL"
My latest scenario pack for IABSM is now available to buy!
At 300 pages and 97,000 words, the Blenneville or Bust! campaign pack for the I Ain’t Been Shot, Mum! company-level WW2 rules is a whopper!
Blenneville or Bust! is a collection of fictional late war, western front scenarios set in a valley just south of the Normandy beaches a short time after the D-Day landings. US and British forces are attempting to drive through the German defences in the Ribeaux valley in order to break out into the open country beyond, the Germans are trying to stop them.
The pack contains thirty-one individual scenarios set up in a five-step pyramid campaign i.e. scenario 1 leads to either scenario 2A or 2B; the result of this second game leads to one of scenarios 3A, 3B, 3C or 3D; and so on until scenarios 5A to 5P. Although written as a fictional campaign booklet, no two scenarios are the same: each is unique and is also designed to be played as an individual game.
No need for any preparation: each scenario contains a full briefing for the Umpire and for each player. All you have to do is print out the three briefings, set up the table according to the map, make up the deck from the list of required cards, break out the figures and dice, and start the first turn.
The campaign is structured so that you'll get maximum use of the standard forces presented in Battle for Liberation, with well-designed and balanced scenarios for IABSM, or indeed any company level rule set you happen to game with.
Blenneville or Bust! contains an introduction, details of the campaign structure and forces involved, fifteen different maps (some games are played across the same terrain, albeit in a different direction), thirty-one different scenarios, and a collection of templates allowing you to print off Blind markers as appropriate. Please note, you don't need to print this out like a book (although you can if you wish): Blenneville or Bust! is designed to allow you to just print the scenarios as you use them.
Sample Briefing:
Two more 'planes from the Old Glory Lil' Flyin' Fokkers range: the Polikarpov biplane that I remember fondly from Johnny Red and the Ilyushin IL-2 Sturmovik which I suspect will appear more often than the others.
Polikarpov Biplane
Ilyushin IL-2 Sturmovik
A couple of Charlie Don't Surf AAR from Benito and his friends in Spain.
The Great Rice Hunt
Combat Engineer
Filling in a gap in my US forces: 3" anti-tank guns.
Old Glory advertised their "Little Fockers" range of 15mm aircraft on TMP a couple of weeks ago, and such is the power of advertising that I couldn't resist buying the four different WW2 Soviet 'planes that they do.
First to leave the painting table is the teeny tiny Polikarpov I-16 fighter: very dinky!
Chris Stoesen gives us our first battle report from the Campaign for Greece scenario pack: scenario #05 Outflanked!
Mike Whittacker chips in with two battle reports using the North of Caen scenario from the IABSMv3 rulebook.
My latest sci-fi army added to the Tentacle gallery. The Harook are six foot tall birdmen, ably supported by grav tanks from Top Gun Marketing.
A battle report featuring the bird-like Harook versus the dog-like Protolene Khanate. Read about how my seemingly unstoppable Harook came very much a cropper!
The final two units of the Gebirgsjaegers company: the third platoon, and an anti-tank gun zug from Regiment.
Again I'm struck by the contrast in quality of figures from Battlefront. The anti-tank gun team are works of art: a joy to paint and come our brilliantly. The infantry are manikins: horrible compared to the ATG crew.
Ah well: just a few Peter Pig skiers to paint to finish the project, and then on to the Harook: bird men with guns from Mad Robot!
A long and bloody After Action Report featuring the Australians in action in Vietnam.
Vis Lardica is a website devoted to wargaming and military history, with a special emphasis on the company-sized rulesets produced by the TooFatLardies: I Ain't Been Shot Mum (WW2); Charlie Don't Surf (Vietnam); and Quadrant 13 (science fiction)
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