PSC Steyr Heavy Cars in 15mm

I’m quite a fan of plastic vehicles: the price means you can buy by the company rather than by the platoon, the plastic allows for an incredible amount of detail, and they weigh a fraction of their metal or resin equivalents - important when you’re carrying a company of large tanks around!

So when I needed a re-stock of spray paints for undercoating, and had decided to use the ones available on the Plastic Soldier Company website, and noticed that they had released a set of Steyr heavy transport cars, I impulse-purchased a box-full and looked forward to adding them to my collection. I didn’t exactly need them, but they could join the mass of other PSC products that I already had: Cromwells, Churchills, half-tracks etc.

As you might have gathered already, I like PSC kit, and have built many a PSC model, but I’m afraid to say that these were a complete nightmare to put together! They’ve turned out brilliantly, as you’ll hopefully see from the pictures below, but the actual build process was…well, it was traumatic, to say the least!

So what was the problem?

The problem starts right at the beginning of the build: step 2 in the instructions IIRC.

The first step is to attach the bottom of the vehicle to the chassis that will take the wheels. No real problem here, but my advice is to do this on all the vehicles you are building first, then properly leave them to dry until the glue is rock-solid. That assembly is going to take an awful lot of pressure as you try and complete step 2, and will easily un-stick itself as the shear you will have to use takes effect.

Okay: now onto step 2. Sticking the sides of the vehicle onto the bottom/chassis assembly. This is where the fun starts.

The sides of the vehicle are necessarily shaped and curved to represent the body and the bonnet (hood for my US chums) of the Steyr. This curved piece of plastic is not quite shaped correctly to sit on the vehicle bottom. This means that you have to glue the front of it in place, and then bend the plastic into position on the sides. That means gluing plastic under pressure in place i.e. the sides want to flex back into their natural shape rather than sit in position as the glue hardens. As this is a 15mm model, the surfaces to be stuck together are small, which means there’s not much glue available to hold the plastic-wanting-to-flex-back to-its-natural-shape in place.

One simple paragraph, but a couple of hours of extreme frustration!

No matter what I did, I couldn’t get the models to go together without leaving seam-gaps where there shouldn’t have been seam gaps. By the end, I was using plastic cement, Superglue, and, finally, a paste made up of Superglue and PVA mixed together in a desperate attempt to make things work. I had so much glue on my fingers that, even now, four days later, I still look like someone trying to conceal their fingerprints from forensics!

Things got so bad at one stage that I seriously considered taking two of the models outside and using a hammer to smash them into smithereens! I can feel my blood pressure rising even as I type this!

Anyway, I eventually got them built and painted and, I must say, they’ve turned out very well indeed:

The paint job is simple. Spray dunkelgelb from the PSC spray can. Paint canvas light brown. Wash with Agrax Earthshade, highlight with Screaming Skull. Paint in relevant bits: tyres, tools and the windows.

I’m quite pleased with the windows: they are painted a medium-light blue then very gently brushed with a bit of white.

So a very lovely looking set of transport vehicles, but achieved with much pain and frustration…to the point where if PSC offered me another box for free, I might actually say “thanks, but no thanks”.

PS Note that the Steyrs come with plenty of options: early or late (my bad: the single Steyr shown above is an early model painted in late colours, the only one I actually made that mistake on: the others are all late models painted in late colours); and with the option to have the canvas top down showing the inside and some crew. I would have done that, but was so hacked off with the basic body build that I just wanted to get them finished, so went with the quick slap-on-the-canvas-roof option instead.

IABSM AAR: Operation Sealion #02: Rearguard at Pevensy

Karim van Overmeire and the Stipsicz Hussars are continuing to play through the Operation Sealion scenario pack, this time they fight scenario #02: Rearguard at Pevensy.

Will the British hold the bridges, or will the fearsome Hun get in amongst them? Click on the picture below to find out all…

Searchlights (literally) in 28mm

Those of you who have the The Defence of Calais scenario pack for I Ain’t Been Shot, Mum, and those who have read the Blitzkrieg: The BEF theatre supplement, will know that during the fall of France campaign the British were often forced to use Searchlight Infantry (i.e. line of communication troops whose purpose was to help anti-aircraft units hit enemy ‘planes by shining big searchlights into the sky) in the front line.

Up to now, unfortunately, there’s been no way to differentiate Searchlight Infantry from normal, run-of-the-mill types: after all, they wore the same basic uniform. Now, however, at least in 28mm, Sarissa Precision Ltd has produced a portable searchlight and generator.

Now the model is actually not quite right for the Searchlight Regiments (they used the searchlights either mounted on trucks, or carried on lorries with a slightly different stand) but is the closest thing I have seen so far.

Credit where credit is due: I didn’t see this on the Sarissa site, but on the Bad Squiddo games site, where Annie has created a Home Front female crew for the spotlight, and is selling the Sarissa model for them to, er, man.

Apologies if you’ve seen this before (the model is not marked as a new release on the Sarissa site) but I thought it worth mentioning. You never know, Sarissa might produce a 15mm version as a result or, equally good, Annie might start doing some of her Soviet female infantry in 15mm!

IABSM AAR: Return to San Marco

Tim Whitworth and the Like a Stonewall Wargames Group had a second go at the “Attack on San Marco” scenario from the “Cymru Am Byth” scenario pack.

Rather than start a new AAR, I’ve added the words and pics to the bottom of their first attempt.

Click on the picture below to see all:

IABSM AAR: Sidi Ahmed

Another great battle report by Carojon and the Devon Wargames Group.

This time they have ventured into the Western Desert, with a version of the battle for Longstop Hill: the encounter that opened the way for the final Allied advance on Tunis.

What’s great about this AAR is that the forces are detailed as well: so it will be easy for you to replay this encounter yourselves should you want to.

Click on the picture below to see all:

IABSM AAR: Hauts-Vents at Cold Wars 19

Matthew Matic and friends ran a game of IABSM at Cold Wars this year. Click on the pic below to see a few photos, including one that shows just how much kit goes into to putting on a demonstration game of this quality…

 
 
 

I’m happy to add any other pictures or info people have about the game: usual address of admin@vislardica.com.

 

IABSM AAR: Sealion #01: The Fight for the Military Canal

It’s been ages since we saw anything from the Stipsicz Hussars, our friends in Belgium/Flanders, so I was really pleased when the following battle report dropped into my Inbox.

Here we see the first game from the Operation Sealion scenario pack: the British defending a vital bridge against assault from German Paratroopers.

Click on the picture below to see all, and it’s great to see the next generation of wargamers pushing lead round the table…

It’s hard to reach the middle of the table when you’re only nine!

IABSM AAR: Lardiarz or BoB: Near Vcheva

Captain Cliche and friends have played another game based on one of the scenarios from the late war Bashnya or Bust! scenario pack.

This time, they have adapted scenario #5D (or scenario #5N): Near Vcheva. This is an encounter battle as two armoured forces meet to contest a vital junction.

Click on the pick below to see all:

IABSM AAR: Happy Christmas!

This weekend just gone, John, Dave, Bevan and I re-fought the Battle of the Bulge scenario that we played a couple of years ago. You can read the AAR for that game here (opens in a new window).

I played the Germans in that one, but played the Allies today. A cracking game that was action, action, action from the moment battle was joined.

Click on the picture below to see all:

IABSM AAR: Bashnya or Bust! #01: Near Osen

It’s always great when someone sends me an AAR for inclusion on the site, especially when they also say nice things about one of my scenario packs.

Here’s an example of what I mean: Captain Cliche (you can read his excellent blog here) and his wargaming friends have begun playing through the Bashnya or Bust! scenario pack (more details here, opens in a new window), starting with the first encounter: Near Osen.

Click on the picture below to see all, including some great 6mm figures:

IABSM AAR: Pacific Island Invasion

A nice little after action report from Desmondo Darkin, orginally posted on the I Ain’t Been Shot, Mum Facebook page.

Not only do we get the first part of an AAR (the rest being lost in the mists of time!) but also some hints and tips on how to run an island invasion of your own.

Click on the picture below to read more…

IABSM AAR: Walking in a Winter Wonderland

Quite appropriately for whether we have been having recently, Tim Whitworth and the Like A Stone Wall wargames group raided the 2005 Summer Special for a scenario with which to play their latest game of I Ain’t Been Shot, Mum!

Not much commentary, but some lovely pictures of their terrain and models. Click on the pic below to see all:

IABSM AAR: The Pimple

Here’s a few pictures from a recent game of I Ain’t Been Shot, Mum played by Dan Albrecht and his chums at the Vermont Gamers Group.

The scenario was #21: The Pimple from the Operation Compass scenario book (written by Yours Truly). Dan says:

“True to form the Italians took it on the chin. With Brits in hull-down position and Italians with only two Actions, no Big Men to remove Shock, after 10 turns most all M13/40s were knocked out or their main gun was damaged or immobilized. Still, good way to learn the rules, practice shifting artillery fire with FOs and besides…no American football on the TV this past Sunday!”

IABSM AAR: "The Luckiest Panzerjaeger"

A few pictures from a James Manto solo game which he posted on the IABSM Facebook Group recently.

As James says:

Some pics from my solo game last weekend including a close up of what I'm calling "the world's luckiest PanzerJaeger I " which survived a duel with the KV-2.

Personally, I’m also loving the aircraft.

IABSM AAR: South of Cherbourg

Here’s a quick AAR taken from the I Ain’t Been Shot, Mum Facebook group, posted by the Chevalier de la Terre. The scenario used is the South of Cherbourg scenario from IABSM v3 rulebook; and has resulted in a beautiful looking game.

Click on the picture below to see all:

I’ve also added an even quicker AAR from fellow Lardy Julian Whippy, also from the I Ain’t Been Shot, Mum Facebook group. You can see the rest of Mr Whippy’s pics by clicking on the picture below.