IABSM AAR: Pegasus Bridge & Benouville
/Another fantastic AAR from Kimber at Brooklyn Wargaming, this time featuring his superb new Pegasus Bridge model amidst his usual cracking terrain.
Another fantastic AAR from Kimber at Brooklyn Wargaming, this time featuring his superb new Pegasus Bridge model amidst his usual cracking terrain.
Another army that I really like: the Imperial Chinese with a few Boxers added in for good measure. This is another army made up of figures from a painting service and, again, I can't remember which service it was or even who the figure manufacturer is...I think it's Irregular, and I think that it was their in-house painting service, but I'm not sure.
The great thing about the Imperial Chinese is how unrelentingly rubbish they are! A loss can be greeted with a shrug of the shoulders and no shame, a victory can be celebrated as an incredibly impressive achievement, especially as they are usually fighting much smaller but much better armies from France or Britain. I think the trick is not actually to engage the enemy at all ("the art of fighting without fighting") at least until you can get close enough to overwhelm them through sheer numbers. Oh, and don't tell the Boxers that their lucky amulets don't work very well!
Click on the picture below to see the whole collection:
I see that everyone has been very busy painting whilst I've been away.
In no particular order we have:
Today's pictures are from Mr Miller, of the Stephen variety; Mr Ralls; and Mr Helliwell. Keep them coming!
Stephen Miller's 54mm French Carabiniers
Jason Ralls' "Fighting Season" Brits in 1/48th scale
Mr Helliwell's Pike and Shot
The perceptive amongst you may have noticed a distinct lack of posts recently. That's because I've been on holiday for a week or so.
A lovely holiday, in fact, down in Cornwall, staying in a little cottage just on the beach in Polzeath. Only one small problem: no wi-fi, no 'phone signal: pretty much cut off from anything wargaming related!
So what was I doing to fill this major gap in my life?
Well, to prove that you can teach an old dog new tricks:
An update to the painting challenge follows shortly...well, after I've summoned up the energy to do so!
Lots of entries again today, including two (from Topi and Sapper) that seemed to have been lost in the ether for a couple of weeks. Just arrived in my Inbox today despite having been sent some time ago: weird!
Righty ho...in no particular order we have:
Today's pictures are from Egg, his ships; and from Treadhead, his Taliban:
Another great IABSM game from Mark Luther in 6mm.
This one, Hannut, set in Belgium in May 1940, comes from 2009. I am trying to catch up with Mark's prodigious output, but every time I catch-up one from the past, he seems to add two to the present! Ah well: just means loads of content for the future!
Click on the pic to see the AAR:
Those of you who have gamed with me or seen my AAR will know that most of my infantry figures are based individually: a typical eight-man squad being made up of six figures on 5p pieces and the LSW team of two figures on a 2p piece.
This means that I can remove casualties without the dread "rings of death" ruining the look of the tabletop, and also position them along uneven terrain features as well.
Those are the positives.
The main negative, however, is that it takes an awful lot of time to move individual figures around the tabletop.
I have got around that in the past by using rectangular movement trays as shown in the picture below:
Functional...but not pretty!
These are fine: very functional...but they are not at all pretty.
Now, however, I have the solution, thanks to Warbases.
I contacted them a couple of weeks ago asking if they would do some custom bases for me: movement trays that would take my unique squad basing regimen both for 8-man squads and for 10-man squads. Needless to say, they came up trumps.
Here, for the first time, are my patent Avery-bases for IABSM:
Well, this is one of them after I've painted it a simple green and then flocked its upper surface.
You can immediately see that in addition to the holes for the figures, there's even a hole for a mini-dice which, in IABSM, I'll use to note Shock. Other systems could use mini-dice of different colours to differentiate units.
Here's how they look full of figures:
The new bases allow me to move figures around the tabletop quickly and easily, to remove casualties, and to make sure I don't get Shock dice lost or mixed up as well.
Well done, Warbases. I am one very happy customer!
I do love my early war British army! They've fought in India and in the Crimea, and have always given their all!
Embarrassingly, I can't remember what make of figures they are, but they are a real mixture. Even more embarrassingly, I do know that I didn't paint all of them (I used a painting service) but I can't remember, or even tell, exactly which ones I painted and which ones I didn't! I'm pretty certain that the two command figures, the Grenadier Guards, 66th Infantry, 11th Hussars, and the Rockets are my work; which means that the 57th Infantry, Rifles, Lancers and both Light and Heavy Dragoons aren't. I'm certainly claiming the 11th Hussars and Lord Cardigan, as I'm quite pleased with them.
Click on the picture below to see the whole gallery:
I've finally got around to starting to add the five years or so's worth of Vis Bellica ancients period battle reports to the site.
As they vary in length from a few paragraphs to a major dissertation, rather than giving each report it's own page, I'm adding them in blocks defined by months. Might make it easier to read a whole lot of them at once as well.
Re-reading them all as I transfer them across has made me pine for the game a bit. I really must get on with the second edition...
Click the picture below to go to the VB After action reports page:
I've added DLD Productions to the list of 15mm sci-fi figure manufacturers.
They currently produce a range of vehicles under four different headings:
What I like about the ranges is that they add something new to a somewhat crowded marketplace.
CMF Badger FO Vehicle
The two main ranges, the CMF and Opfor, have more than just the MBT and SP artillery vehicles that dominate other ranges. Each base chassis has a number of different configurations that include such things as ARVs, scout of FO vehicles (loving the periscope scanners) etc. There's even at least one cargo hauler, so my need for tail as well as teeth is well satisfied.
The alien vehicles are very alien. Not, I must admit, to my taste, but very bold in terms of design: very, er, alien, in fact...and I'll def get some of their drones.
All in all, an excellent addition to the 15mm sci fi shopping mall!
CMF Truck
Evening all. Large numbers of entries already this week, so about time for an update.
In no particular order, we have:
So many picture opportunities today. Very difficult to choose. After consultation with various offspring who should be in bed by now, I'm going for Matt's chicken riders and Ralph's pair of lovelies from Khurasan.
Want to see more? Check out people's individual galleries. Well worth it: very inspirational.
Some of you may already have seen my Chuhuac: 15mm velociraptor-like aliens from Loud Ninja Games. They are a great set of figures, full of life and animation, that are a real pleasure to paint up and play. I usually use them as mercenaries: a rapidly-moving, light infantry force designed to hit hard and fast and then disappear again.
So when Loud Ninja Games announced their second release, the Ikwen, I was at the front of the queue to buy a set. These are salamander-like aliens, also in 15mm, whom Eli has conceived as a sort of low-tech planetary militia.
I loved the figures, but didn't really like the idea of fielding them as envisioned...so I've come up with an alternative use for them: they are paid by the Chuhuac as their logistics tail. The little dinos are the teeth, the Ikwen the tail...and just as the various cooks and bottle-washers in other armies have sometimes had to pick up their rifles and fight (Hurtgen Forest, Battle of the Bulge etc) so the Ikwen occasionally go into battle as well.
Here they are:
As the title suggests, I've had a chance to photograph the Prussians in my 19th Century figure collection and add them to the Vis Imperica army galleries.
Ah...the Prussians. Amazing troops in the system we used: big units, good weapons, excellent artillery, good troops: very hard to beat. So hard to beat, in fact, that beating them often became the be all and end all of any game that they featured in. They were the favoured army of one particular player, who was always keen to extol their virtues, so the rest of us were always equally determined to thrash the pants off them, and would do anything we could to do so.
Click on the picture below to see the whole gallery of much-maligned figures who probably had no idea why everyone was always out to get them!
Enough entries to justify a quick update this morning:
Todays pic is from Mr Burt: some more of his lovely French
Just in case anyone was wondering why the post count as slowed slightly, it's because I'm making a real push to re-load all the content for the Vis Bellica and Vis Magica sections of the website. VB is up first, and I'm currently in he middle of loading all the scenarios I wrote for the game.
Macedonians in action
Each scenario comes with a history of the battle involved, so they are well worth a read even if you're not a VB or Ancients player. So far I've managed to load scenarios for the battles of:
All available under the Vis Bellica tab in the top nag, or direct by clicking here.
More on the way. In fact I might do another now...
Another great AAR from Brooklyn Wargaming, this time covering scenario #09: Gela 2 from the Sicilian Weekend scenario pack.
Click on the picture below to see the whole report:
Yesterday's game was a continuation of the Vyazma or Bust! campaign I've been running for John and Dave.
Today's game involved a battle of constantly shifting advantage as each side alternatively received two waves of reinforcements.
Click on the photo below to find out whether the Soviets can hold the bridge at Urk!
An absolutely humungous update today aided by the return of that Lardy stalwart, Fat Wally.
Kev has obviously been storing up his entries all year, and submitted about thirty 15mm SYW units and over fifty 10mm houses. Lucky I had a free evening to upload them all!
So, in no particular order, we have:
Today's picture is, of course, from Kev. Just look at these Cossacks!
I've just finished A Writer At War: Vasily Grossman with the Red Army 1941-45, edited and translated by Anthony Beevor & Luba Vinogradova.
It's a great book: an account of the second world war from a Soviet perspective from a writer who, today, we would say was embedded with various Russian armies throughout the war.
Beevor's editing is superb: at the start of each chapter, he sets the scene to the excerpts from Grossman's writings, placing each one in its proper historical context. He then takes a back seat and lets Grossman do the talking.
As an example, I was going to pick an exert from Grossman's writing that was directly to do with matters military, but the piece below, about what had been done to the Ukraine by the Germans, is one of the most powerful I have ever read:
"There’s no one left in Kazary to complain, no one to tell, no one to cry. Silence and calm hover over the dead bodies buried under the collapsed fireplaces now overgrown by weeds. This quiet is much more frightening than tears and curses.
"Old men and women are dead, as well as craftsmen and professional people: tailors, shoemakers, tinsmiths, jewellers, house painters, ironmongers, bookbinders, workers, freight handlers, carpenters, stove-makers, jokers, cabinetmakers, water carriers, millers, bakers, and cooks; also dead are physicians, prothesists, surgeons, gynaecologists, scientists — bacteriologists, biochemists, directors of university clinics — teachers of history, algebra, trigonometry.
"Dead are professors, lecturers and doctors of science, engineers and architects. Dead are agronomists, field workers, accountants, clerks, shop assistants, supply agents, secretaries, nightwatchmen, dead are teachers, dead are babushkas who could knit stockings and make tasty buns, cook bouillon and make strudel with apples and nuts, dead are women who had been faithful to their husbands and frivolous women are dead, too, beautiful girls, and learned students and cheerful schoolgirls, dead are ugly and silly girls, women with hunches, dead are singers, dead are blind and deaf mutes, dead are violinists and pianists, dead are two-year-olds and three-year-olds, dead are eighty-year-old men and women with cataracts on hazy eyes, with cold and transparent fingers and hair that rustled quietly like white paper, dead are newly-born babies who had sucked their mothers’ breast greedily until their last minute.
"This was different from the death of people in war, with weapons in their hands, the deaths of people who had left behind their houses, families, fields, songs, traditions and stories. This was the murder of a great and ancient professional experience, passed from one generation to another in thousands of families of craftsmen and members of the intelligentsia.
"This was the murder of everyday traditions that grandfathers had passed to their grandchildren, this was the murder of memories, of a mournful song, folk poetry, of life, happy and bitter, this was the destruction of hearths and cemetries, this was the death of the nation which had been living side by side with Ukrainians over hundreds of years."
James Mantos and the Mad Padre got together for one last game of IABSM before the Padre heads off to his new posting.
Click on the picture below to read their reports:
Vis Lardica is a website devoted to wargaming and military history, with a special emphasis on the company-sized rulesets produced by the TooFatLardies: I Ain't Been Shot Mum (WW2); Charlie Don't Surf (Vietnam); and Quadrant 13 (science fiction). There’s also a lot of content devoted to To The Strongest (Ancients/Medievals) and For King & Parliament (17th Century).
Welcome to Vis Lardica, a not-for-profit website mostly dedicated to the company-sized wargaming rules produced by the TooFatLardies, but encompassing my other gaming interests as well.
If you need to contact me, you can do so at:
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