IABSM AAR: Eastern Front Game
/Terrific, and huge, gallery from Norseygamer telling the story of a recent IABSM game set on the eastern front.
Click on the pic below to see more...much more!
Terrific, and huge, gallery from Norseygamer telling the story of a recent IABSM game set on the eastern front.
Click on the pic below to see more...much more!
A quick bit of painting finished: the company HQ for my Six Day War UAR/Egyptian army.
That's all of the core troops done, but I do need to add the HMG platoon and some towed AT assets...and to make things even more complete, I could add the tanks that accompanied the non-mechanised infantry: T-34s and IS-IIIs.
In the meantime, here's the company HQ: two Big Men and a couple of 82mm Recoil-less Rifles.
I umpired a tremendous game of I Ain't Been Shot, Mum! on Saturday!
Using the fourth scenario from the Fall of the Lion Gate scenario pack for Malaya and Singapore, the game focussed on the British defence against the main Japanese advance down the Malayan pennisular on 11th December 1941.
Previously the Japanese of the Saeki Detachment have chewed through the British Indian troops at Ban Sadao and The Ledge (cf) but now come up against somewhat stiffer opposition in the shape of 2/1 Gurkha Rifles...
Click on the pic below to see all:
Hello all, and hope everyone had a nice weekend.
Today's entries for the painting challenge are:
Today's pics? Well I think we'll have Mr Davenport's room; and the Jason Ralls boat pics (vessel and crew etc)
First stop on my world tour!
Rather large boat and crew by Jason Ralls
Scorecard will be updated tonight: promise!
Finally finished the final UAR/Egyptian infantry platoon for the Six Day War.
See the rest of the troops by clicking here.
That's just about it for the Egyptians now: only the company HQ to go now, and that's only eight figures, including Big Men. Be good to mechanise the little blighters but, as I've said before, I'll wait until the next sale before buying loads of trucks!
Must be time to start on the opposition now. Figures are bought: I just need to work out how best to represent the rather unique colour of Israeli tanks.
Superb write-up by Carojon from the Devon Wargames Group using the Arnhem VC scenario from the TooFatLardies Christmas Special 2007.
The game focuses on the action at Oosterbeck that won Lance-Sergeant Jack Baskeyfield the Victoria Cross as he tried to hold off German self-propelled guns from the flanks of the British Para's positions.
Click on the picture below to see all. Recommended!
Lots of entries in this week: the challenge is really hotting up already this year.
In no particular order, we have:
Today's pics?
Well, let's have a pic of some of Stumpy's later Romans, a pic of Rich's von Schtabbin, Mr Gatzemeyer's village, and a Brucie-bonus pic of Mr Helliwell's Soviets:
Stumpy's Romans
Baron von Schtabbin's Regiment by Mr Clarke
Mr Gatzemeyer's rather nice Saxon village
Andy Helliwell's SU-57s in 15mm
Aphid "Flycatcher" Tanks move into action
Over the last few weeks, I have been working on updating all the Q13 army lists. In addition to the usual tweaks, there are two major changes to format. These are the addition of a section for Tabletop Stats, and the addition of a section for Points.
Tabletop Stats gives you all the info you need about the army when actually playing Q13. So each type of infantry squad has the usual figures/Actions table, but now also has how many dice and what modifiers you make when firing, its movement over different terrain types, its saves against hits, its anti-tank capacity etc. Vehicles have the same sort of info, but their firing is defined as what dice you roll vs infantry, and what dice you roll vs other vehicles, and so on and so forth.
This is in response to people saying that because Q13 covers ANYTHING that's possible in a sci-fi setting, it can sometimes be hard to remember the SPECIFICS that apply to the particular squad you're currently commanding...which is a fair point, well made!
Vornid Chitin Bio-Tank moves past a KO'd walker
Hopefully, once you've downloaded one of my lists, or built your own and filled in the Stats section, you should now be able to play without having to look anything up...perhaps even without the Quick Reference sheet provided in the rulebook.
The Points section does exactly what it says on the tin: it just lists the points value for each type of infantry squad, for each vehicle etc.
Should make life easier for those people who like to use points when building their forces.
On top of the above, there are all sorts of little tweaks to the existing lists. The Aphids get their wheeled APCs; the Chuhuac, their Vasseth Strike Tanks etc. As I've said many times before, the lists are designed to be updated on a regular basis as you add new units or decide that the way you've defined an existing unit needs changing.
Not all the lists are updated yet: most are, but not all. If you can click to get the pdf, then the list is updated. If you can't, then it isn't...but will be soon! I have updated the Excel Blank.
A bit of a change this time: an AAR from the Stipsicz Hussars with an encounter set in French Indochina in 1951.
The game uses IABSM rather than CDS, perhaps appropriate given the period, and features a huge 6m table. A French column begins the game at either end, and heads towards a Point d'Appui in the middle. Needless to say, neither column nor PA escapes the attention of the Vietminh.
Click on the pic below to see all.
A cheeky Friday update to clear the decks before a busy weekend. Today, in no paticular order, we have:
Today's pictures are from Steve, his ships; and Carole's sci-fi kit...
468 points' worth of Wizzkids ships
Some nice kit from Critical Mass Games via Carole
Points will be added to the scorecard tonight or tomorrow.
Another unit for my Six Day War Egyptians: the Reconnaissance Platoon consisting of three PT-76 amphibious tanks.
Amphibious, eh? Very useful in the desert!
Right: back to the infantry now!
I have been trying to use scenarios other than those I've written myself, so my latest game of I Ain't Been Shot, Mum! featured a game taken from the TFL Summer Special 2005 based on the Royal Tanks scenario adapted from Skirmish Campaigns by Tom Ballou.
The game was quite short: involving me being completely tactically outsmarted and looking certain to lose until a sudden and very major reverse turned the tables on my opponent with devastating effect...on both his chances of winning and his temper!
Click on the picture below to see all:
I'm gradually getting to the end of that section of the lead mountain devoted to the UAR or Egyptian forces for the Six Day War. Here's the second infantry platoon, leaving only one more infantry platoon, the Company HQ, finishing the recon tanks, and then what odd bits of support I decide that I need.
The only real pain is the transport for the infantry company. Getting enough of the right sort of truck is going to be expensive: so I shall have to wait until the next Battlefront 40%-off sale!
Anyway, here's another twenty-six infantrymen, painted as before:
Loads of entries again today: excellent work everybody!
In no particular order, we have:
Today's pictures are one from Mr Clarke (I know which side my bread is buttered) and one from Mr Ralls:
He didn't say who they were, but here are some nice 28s from Mr Clarke
And here are Jason Ralls' Teutonic Knights. I do love a bit of Teutonic Knight!
Vis Lardica is a website devoted to wargaming and military history, with a special emphasis on the company-sized rulesets produced by the TooFatLardies: I Ain't Been Shot Mum (WW2); Charlie Don't Surf (Vietnam); and Quadrant 13 (science fiction). There’s also a lot of content devoted to To The Strongest (Ancients/Medievals) and For King & Parliament (17th Century).
Welcome to Vis Lardica, a not-for-profit website mostly dedicated to the company-sized wargaming rules produced by the TooFatLardies, but encompassing my other gaming interests as well.
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