Yes, yes, I know: another post-Salute post to join the thousands already floating around the ether!
Well this one is just a quickie, focusing not so much on the event itself* but on some of the games on show: specifically their terrain.
Terrain isn't really my thing: I'm getting better, but still feel my efforts are weighted towards my figures rather than the earth on which they stand.
There were three tabletops that I would really, really like to have had the opportunity to get my figures onto:
First up was a terrific Vietnam set-up. Wrong scale, being 28mm, but absolutely lovely:
Then there was the sci-fi Hammers Slammers 15mm sci-fi set up. I was definitely working out whether this one would fit onto my tables at home. It would, by the way, so if the owner ever gets bored of it and needs more space, I will quite happily give it a very good home!
And finally the sci-fi set-up from Critical Mass Games was great as well:
Three amazing tables that really inspire.
*Actually I thought Salute was quite good this year.
I had a great journey in: I drove and didn't encounter any of the roadworks that have blighted previous years' journeys...it's almost as if they have finally got that area sorted out road-wise. The £15 for all day parking was a bit steep, but at least the machines were accepting credit cards instead of demanding two fistfuls of coins to satisfy them.
I arrived about 10.15 without a ticket. Walked straight up to the ticket booth and bought one, no queue. Got myself a sandwich and a coffee, ate them, then walked straight in to the show with no delay at all. Another amazing improvement on years gone by.
I thought the show was busier than last year. Still the same horrid floor and dull lighting, but I can put up with them: the eyes soon adjust and there's plenty of places to sit down.
I noticed that there seemed to be a lot of new, teeny-weeny traders as well as the expected big ones. That bodes well for the hobby: lots of new trader blood coming in. I understand that a couple of the massive stands (GW, or a derivative thereof) were collection-only...and that they seemed to be the ones with the queues. In all, however, a good mix, and I was able to find some decal-softener.
Good lunchtime drinks at the Fox with some of the Lardies: some of whom seemed to have led very sheltered lives, but I digress...
I ended up spending far too much money, as per usual, and on a real mix of things. Some Battlefront pre-painted terrain from Team Yankee; some trees; a hill; some of Battlefront's new Pacific-theatre Japanese tanks; some more Israelis; decal-softener; and a few sci-fi bits and pieces. A good haul that will doubtless be on show here at some stage in the future.
One thing I did notice that was different to the last few years: more BO! Maybe because it seemed busier visitors-wise this year, but there were a couple of occasions when I caught a full blast of sweaty wargamer: not very nice and, as I said, unusual compared to previous years.
In all, a good Salute this year.
Vis Lardica is a website devoted to wargaming and military history, with a special emphasis on the company-sized rulesets produced by the TooFatLardies: I Ain't Been Shot Mum (WW2); Charlie Don't Surf (Vietnam); and Quadrant 13 (science fiction)
Welcome to Vis Lardica, a not-for-profit website mostly dedicated to the company-sized wargaming rules produced by the TooFatLardies, but encompassing my other gaming interests as well.